Player Matchup

Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DTT001
Cthulhu
Level 127
God Stats
3W - 2L
1,642 SR
Queue Stats
3W - 6L
1,510 Elo+
Solo
Discordia
Discordia
FewerTundra9751
Discordia
Level 79
God Stats
84W - 60L
1,528 SR
Queue Stats
591W - 590L
1,466 Elo+
Solo
Merlin
Merlin
MisfitKingXXIII
Merlin
Level 107
God Stats
16W - 11L
1,495 SR
Queue Stats
48W - 38L
1,535 Elo+
Party 2
Team Averages
Level 112
1,533 SR
1,502 Elo+

VS

Team Averages
Level 91
1,525 SR
1,521 Elo+
Baron Samedi
Baron Samedi
RapidJoey98532
Baron Samedi
Level 88
God Stats
3W - 7L
1,408 SR
Queue Stats
46W - 44L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
SAGE9898
Jormungandr
Level 127
God Stats
6W - 4L
1,197 SR
Queue Stats
279W - 284L
1,492 Elo+
Solo
Anubis
Anubis
SHARKTOOTHMAN23
Anubis
Level 87
God Stats
2W - 2L
1,619 SR
Queue Stats
22W - 11L
1,626 Elo+
Party 1
Izanami
Izanami
SNOMXICAN
Izanami
Level 75
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 7L
1,481 Elo+
Party 1
Sobek
Sobek
cotonesa
Sobek
Level 78
God Stats
14W - 7L
1,624 SR
Queue Stats
271W - 244L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 7 / 4
9,213
921
5,205
12,426
3,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
 
Baron Samedi
15
0 / 6 / 7
9,178
918
6,916
13,387
5,606
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DTT001
Cthulhu
16
4 / 2 / 4
10,813
1,081
10,099
12,436
9,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
FewerTundra9751
Discordia
16
2 / 8 / 4
10,017
1,002
11,909
10,874
3,194
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 5
9,182
918
10,613
10,662
2,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

145

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RapidJoey98532
Baron Samedi
17
11 / 3 / 7
11,737
1,174
15,248
10,054
4,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SAGE9898
Jormungandr
16
7 / 2 / 11
10,674
1,067
10,788
8,890
9,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 17
10,090
1,009
10,308
9,262
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
SNOMXICAN
Izanami
16
2 / 0 / 15
9,910
991
9,069
7,397
2,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
cotonesa
Sobek
16
5 / 1 / 13
10,316
1,032
8,715
13,700
14,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
27
27
Deaths
9
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
4
0.57
L
Baron Samedi
 
Baron Samedi
0
6
7
0.58
L
Cthulhu
DTT001
Cthulhu
4
2
4
3
L
Discordia
FewerTundra9751
Discordia
2
8
4
0.5
L
1
4
5
0.88
W
Baron Samedi
RapidJoey98532
Baron Samedi
11
3
7
4.83
W
Jormungandr
SAGE9898
Jormungandr
7
2
11
6.25
W
2
3
17
3.5
W
Izanami
SNOMXICAN
Izanami
2
0
15
9.5
W
Sobek
cotonesa
Sobek
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
54,128
59,785
Taken
49,303
24,777
Mitigated
35,644
9,687
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,205
689
914
591
12,426
3,496
0
8,239
4,187
0
14,662
L
Baron Samedi
 
Baron Samedi
6,916
494
1,951
1,337
13,387
5,606
0
11,800
1,587
30,493
0
L
Cthulhu
DTT001
Cthulhu
10,099
726
722
1,396
12,436
9,767
0
9,151
3,285
22,931
0
L
Discordia
FewerTundra9751
Discordia
11,909
858
567
954
10,874
3,194
0
8,252
2,622
28,038
0
L
10,613
1,306
228
1,027
10,662
2,714
0
7,617
3,045
25,176
0
W
Baron Samedi
RapidJoey98532
Baron Samedi
15,248
295
1,966
2,438
10,054
4,841
0
7,619
2,435
29,307
0
W
Jormungandr
SAGE9898
Jormungandr
10,788
3,280
0
0
8,890
9,061
0
6,583
2,307
28,034
0
W
10,308
695
0
3,280
9,262
4,760
0
8,081
1,181
27,472
0
W
Izanami
SNOMXICAN
Izanami
9,069
6,485
305
808
7,397
2,707
0
6,369
1,028
0
24,623
W
Sobek
cotonesa
Sobek
8,715
364
0
2,769
13,700
14,275
0
10,885
2,815
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
52,727
160
Minions Killed
174
7
Camps Cleared
8
834,411
Distance Traveled
895,906
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,213
921
20
2
1
151,400
0
L
Baron Samedi
9,178
918
57
6
0
160,182
0
L
Cthulhu
10,813
1,081
22
2
1
198,675
0
L
Discordia
10,017
1,002
37
4
4
168,096
1
L
Merlin
9,182
918
24
2
1
156,058
0
W
Baron Samedi
11,737
1,174
27
3
2
179,282
0
W
Jormungandr
10,674
1,067
36
4
3
178,072
0
W
Anubis
10,090
1,009
41
4
0
155,222
0
W
Izanami
9,910
991
53
5
3
186,194
1
W
Sobek
10,316
1,032
17
2
0
197,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role