Player Matchup

Merlin
Merlin
NinjaGamist
Merlin
Level 15
God Stats
77W - 55L
1,569 SR
Queue Stats
289W - 254L
1,220 Elo+
Party 1
Bacchus
Bacchus
miguelescalant
Bacchus
Level 28
God Stats
16W - 10L
1,305 SR
Queue Stats
44W - 49L
1,146 Elo+
Solo
Neith
Neith
sly-cooper-maste
Neith
Level 25
God Stats
24W - 16L
1,324 SR
Queue Stats
324W - 302L
1,155 Elo+
Party 1
Team Averages
Level 23
1,399 SR
1,173 Elo+

VS

Team Averages
Level 17
1,427 SR
1,477 Elo+
Kuzenbo
Kuzenbo
KingKorso
Kuzenbo
Level 29
God Stats
0W - 4L
1,280 SR
Queue Stats
15W - 14L
1,431 Elo+
Solo
Ra
Ra
Logan74532
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
bowserstrousers
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
18 / 1 / 13
12,187
871
18,344
5,879
2,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
9 / 3 / 17
10,684
763
10,321
10,078
4,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 17
10,860
776
9,878
6,629
2,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingKorso
Kuzenbo
12
1 / 8 / 1
8,450
604
6,334
17,962
11,819
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 13 / 2
8,794
628
3,924
12,594
6,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 14 / 3
8,359
597
2,393
18,487
10,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
35
Kills
4
5
Deaths
35
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KingKorso
Kuzenbo
1
8
1
0.19
L
2
13
2
0.23
W
Merlin
18
1
13
24.5
L
1
14
3
0.18
W
9
3
17
5.83
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,543
Damage
12,651
22,586
Taken
49,043
9,184
Mitigated
28,066
4,313
Healing
674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KingKorso
Kuzenbo
6,334
1,449
0
0
17,962
11,819
0
10,116
7,846
23,528
0
L
3,924
694
182
366
12,594
6,021
108
8,372
4,222
18,335
0
W
Merlin
18,344
1,876
0
1,220
5,879
2,609
690
3,354
2,525
42,364
0
L
2,393
574
0
126
18,487
10,226
0
10,233
8,254
9,333
0
W
10,321
1,056
0
1,760
10,078
4,204
1,021
4,929
5,149
22,433
0
W
9,878
6,267
0
1,333
6,629
2,371
1,519
4,400
2,229
0
40,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
25,603
148
Minions Killed
50
0
Camps Cleared
0
646,286
Distance Traveled
531,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,450
604
24
2
0
191,575
0
L
Ra
8,794
628
15
1
0
173,727
0
W
Merlin
12,187
871
58
4
0
204,084
0
L
Ares
8,359
597
11
1
0
166,196
0
W
Bacchus
10,684
763
21
2
0
235,689
0
W
Neith
10,860
776
69
5
0
206,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role