Player Matchup

Pele
Pele
LukeyGaming1
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
895 Elo+
Party 1
Heimdallr
Heimdallr
NS Phaser
Heimdallr
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 5L
937 Elo+
Party 1
Merlin
Merlin
NiceGuychAse
Merlin
Level 29
God Stats
0W - 3L
1,231 SR
Queue Stats
2W - 5L
937 Elo+
Party 1
Team Averages
Level 28
1,333 SR
923 Elo+

VS

Team Averages
Level 73
1,420 SR
1,339 Elo+
Zeus
Zeus
Gargarin04
Zeus
Level 85
God Stats
11W - 10L
1,508 SR
Queue Stats
30W - 40L
1,441 Elo+
Party 2
Artemis
Artemis
gugus04
Artemis
Level 105
God Stats
3W - 3L
1,503 SR
Queue Stats
48W - 62L
1,424 Elo+
Party 2
Tyr
Tyr
n3ss1no
Tyr
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
87W - 144L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
8,081
622
3,933
12,268
4,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
NS Phaser
Heimdallr
11
1 / 8 / 2
8,560
658
5,288
13,215
5,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
3 / 9 / 1
9,078
698
4,904
10,919
3,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 7
11,731
902
19,104
5,721
1,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
gugus04
Artemis
13
7 / 1 / 9
10,127
779
7,647
7,229
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
12
2 / 3 / 17
9,657
743
2,891
10,800
4,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
25
25
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
16
1
7
19.5
L
1
8
3
0.31
L
Heimdallr
NS Phaser
Heimdallr
1
8
2
0.25
L
Merlin
3
9
1
0.39
W
Artemis
gugus04
Artemis
7
1
9
11.5
W
Tyr
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
29,642
36,402
Taken
23,750
13,388
Mitigated
8,750
1,439
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,104
1,103
777
1,798
5,721
1,899
762
983
4,738
58,788
0
L
3,933
489
183
402
12,268
4,451
0
6,314
5,954
0
20,502
L
Heimdallr
NS Phaser
Heimdallr
5,288
2,136
0
65
13,215
5,302
0
8,242
4,973
0
14,949
L
Merlin
4,904
361
0
789
10,919
3,635
0
4,548
6,371
31,547
0
W
Artemis
gugus04
Artemis
7,647
3,121
0
1,473
7,229
2,526
1,643
1,676
5,553
0
29,726
W
Tyr
2,891
1,581
0
832
10,800
4,325
900
2,373
8,427
0
17,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
31,515
88
Minions Killed
152
0
Camps Cleared
0
670,011
Distance Traveled
745,086
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,731
902
73
6
0
240,730
4
L
Pele
8,081
622
21
2
0
246,491
1
L
Heimdallr
8,560
658
27
2
0
229,821
2
L
Merlin
9,078
698
40
3
0
193,699
0
W
Artemis
10,127
779
46
4
0
248,937
2
W
Tyr
9,657
743
33
3
0
255,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role