Player Matchup

Rama
Rama
Diamond IV
Optye
Rama
Diamond IV
Level 160
God Stats
4W - 11L
1,496 SR
Queue Stats
186W - 172L
2,011 MMR
Party 2
Scylla
Scylla
Platinum II
SalgAfrika
Scylla
Platinum II
Level 84
God Stats
3W - 2L
1,690 SR
Queue Stats
98W - 66L
1,942 MMR
Party 3
Hera
Hera
Platinum III
Sonyrr
Hera
Platinum III
Level 159
God Stats
3W - 6L
1,645 SR
Queue Stats
310W - 285L
1,874 MMR
Solo
Sobek
Sobek
Platinum III
StormingShadows
Sobek
Platinum III
Level 153
God Stats
8W - 8L
1,627 SR
Queue Stats
115W - 120L
1,814 MMR
Party 2
Arachne
Arachne
Diamond V
TarkgarD
Arachne
Diamond V
Level 156
God Stats
24W - 9L
1,850 SR
Queue Stats
205W - 183L
1,975 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,662 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,606 SR
1,918 MMR
Geb
Geb
Diamond V
RowhanTheRoman
Geb
Diamond V
Level 160
God Stats
7W - 3L
1,788 SR
Queue Stats
237W - 228L
1,957 MMR
Party 1
Apollo
Apollo
Diamond V
TootzTheRoman
Apollo
Diamond V
Level 159
God Stats
4W - 3L
1,692 SR
Queue Stats
254W - 264L
1,967 MMR
Party 1
Fenrir
Fenrir
Platinum IV
UnBreaakble
Fenrir
Platinum IV
Level 116
God Stats
1W - 3L
1,406 SR
Queue Stats
209W - 193L
1,787 MMR
Solo
Camazotz
Camazotz
Platinum I
Yamms
Camazotz
Platinum I
Level 160
God Stats
2W - 4L
1,542 SR
Queue Stats
782W - 799L
1,938 MMR
Solo
Janus
Janus
Platinum I
shualexikiumjr
Janus
Platinum I
Level 56
God Stats
9W - 7L
1,601 SR
Queue Stats
130W - 125L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Optye
Rama
20
9 / 3 / 5
14,769
642
21,650
19,989
9,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
SalgAfrika
Scylla
20
9 / 4 / 15
15,761
685
22,371
10,723
3,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
Sonyrr
Hera
20
4 / 5 / 12
14,457
629
16,454
15,426
8,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 21
13,683
595
11,268
21,607
31,554
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
TarkgarD
Arachne
20
12 / 2 / 10
15,457
672
18,895
20,835
9,000
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneYemojaBakasuraThe MorriganAphrodite

VS

Bans
Hun BatzHachimanMerlinHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 7
9,887
430
7,407
26,263
15,025
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 0
10,586
460
11,821
21,245
7,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
16
6 / 7 / 5
11,140
484
12,698
20,074
9,884
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
Yamms
Camazotz
17
3 / 6 / 4
11,080
482
14,509
25,256
20,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 9 / 3
11,024
479
19,208
18,361
6,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
38
Kills
16
16
Deaths
38
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
Optye
Rama
9
3
5
3.83
L
0
9
7
0.39
W
Scylla
SalgAfrika
Scylla
9
4
15
4.13
W
Hera
Sonyrr
Hera
4
5
12
2
W
4
2
21
7.25
W
Arachne
TarkgarD
Arachne
12
2
10
8.5
L
2
7
0
0.29
L
Fenrir
6
7
5
1.21
L
Camazotz
Yamms
Camazotz
3
6
4
0.83
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,638
Damage
65,643
88,580
Taken
111,199
62,323
Mitigated
59,698
31,495
Healing
27,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Optye
Rama
21,650
17,516
0
10,906
19,989
9,218
6,760
4,688
15,251
0
117,787
L
7,407
1,269
0
715
26,263
15,025
0
12,041
14,147
22,758
0
W
Scylla
SalgAfrika
Scylla
22,371
2,422
0
2,061
10,723
3,576
542
4,259
6,414
126,596
0
W
Hera
Sonyrr
Hera
16,454
4,386
0
5,005
15,426
8,975
1,210
2,811
12,190
90,863
0
W
11,268
1,294
0
4,383
21,607
31,554
486
7,976
13,506
26,113
0
W
Arachne
TarkgarD
Arachne
18,895
12,234
0
9,140
20,835
9,000
5,074
6,881
13,854
0
105,364
L
11,821
8,156
0
7,611
21,245
7,969
268
8,504
12,691
0
89,350
L
Fenrir
12,698
5,626
0
4,906
20,074
9,884
0
9,036
10,963
0
62,910
L
Camazotz
Yamms
Camazotz
14,509
4,215
0
10,988
25,256
20,694
870
10,448
14,333
0
83,778
L
19,208
1,301
337
2,485
18,361
6,126
0
9,314
8,972
77,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,127
Gold Earned
53,717
688
Minions Killed
530
0
Camps Cleared
0
2,255,427
Distance Traveled
2,102,265
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,769
642
195
8
0
386,925
8
L
Geb
9,887
430
10
0
0
449,741
8
W
Scylla
15,761
685
193
8
0
444,851
4
W
Hera
14,457
629
161
7
0
414,246
4
W
Sobek
13,683
595
15
1
0
480,097
6
W
Arachne
15,457
672
124
5
0
529,308
7
L
Apollo
10,586
460
153
7
0
371,931
5
L
Fenrir
11,140
484
105
5
0
434,137
1
L
Camazotz
11,080
482
129
6
0
425,195
4
L
Janus
11,024
479
133
6
0
421,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role