Player Matchup

Neith
Neith
ATL x Snags
Neith
Level 5
God Stats
3W - 2L
1,703 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cerberus
Cerberus
I CF Green I
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Thor
Thor
Jlewsir
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 21
1,568 SR
1,500 Elo+

VS

Team Averages
Level 17
1,750 SR
1,529 Elo+
Scylla
Scylla
A SALTyNuTter
Scylla
Level 26
God Stats
1W - 0L
1,763 SR
Queue Stats
16W - 10L
1,530 Elo+
Party 1
Loki
Loki
mandoauditore
Loki
Level 10
God Stats
3W - 1L
1,932 SR
Queue Stats
10W - 22L
1,487 Elo+
Solo
Ymir
Ymir
wolfgun1104
Ymir
Level 15
God Stats
7W - 1L
1,554 SR
Queue Stats
20W - 7L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 3
7,147
596
5,195
11,792
3,746
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
I CF Green I
Cerberus
11
2 / 7 / 2
7,818
652
3,675
13,974
6,038
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Jlewsir
Thor
10
3 / 5 / 1
7,322
610
4,115
9,193
2,784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 6
10,788
899
14,628
4,276
1,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 7 / 10
8,999
750
5,903
9,597
3,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 16
9,598
800
8,522
9,787
8,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
23
24
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
1
12
3
0.21
L
Cerberus
I CF Green I
Cerberus
2
7
2
0.43
L
Thor
Jlewsir
Thor
3
5
1
0.7
W
6
7
10
1.57
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,985
Damage
29,053
34,959
Taken
23,660
12,568
Mitigated
13,480
1,688
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,628
1,254
0
1,565
4,276
1,281
1,465
94
4,182
58,424
0
L
5,195
2,825
0
342
11,792
3,746
10
7,921
3,871
0
18,404
L
Cerberus
I CF Green I
Cerberus
3,675
349
0
992
13,974
6,038
0
11,317
2,657
17,908
0
L
Thor
Jlewsir
Thor
4,115
1,261
0
354
9,193
2,784
0
3,956
5,237
0
15,317
W
5,903
2,987
449
1,812
9,597
3,459
912
1,588
8,009
0
21,880
W
8,522
1,973
219
814
9,787
8,740
473
2,073
7,714
24,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
29,385
102
Minions Killed
149
0
Camps Cleared
0
509,102
Distance Traveled
634,742
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,788
899
94
8
0
201,958
3
L
Neith
7,147
596
30
3
0
155,840
2
L
Cerberus
7,818
652
51
4
0
155,025
0
L
Thor
7,322
610
21
2
0
198,237
4
W
Loki
8,999
750
19
2
0
211,347
0
W
Ymir
9,598
800
36
3
0
221,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role