Player Matchup

Jormungandr
Jormungandr
LukeyGaming1
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,004 Elo+
Party 1
Nemesis
Nemesis
NS Phaser
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,130 Elo+
Party 1
Hera
Hera
NiceGuychAse
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,130 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,088 Elo+

VS

Team Averages
Level 47
1,454 SR
1,231 Elo+
Sun Wukong
Sun Wukong
BG_NekoGami11
Sun Wukong
Level 9
God Stats
13W - 6L
1,509 SR
Queue Stats
22W - 34L
1,088 Elo+
Party 2
Hera
Hera
EinfachSoEinTyp
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,214 Elo+
Party 2
Medusa
Medusa
doktor-rainbow_
Medusa
Level 68
God Stats
12W - 7L
1,353 SR
Queue Stats
192W - 191L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LukeyGaming1
Jormungandr
14
4 / 1 / 1
10,637
665
8,752
16,542
10,973
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
NS Phaser
Nemesis
11
2 / 5 / 4
9,738
609
5,806
15,211
5,347
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 9 / 3
8,561
535
6,410
13,302
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BG_NekoGami11
Sun Wukong
13
3 / 4 / 5
9,883
618
6,415
11,357
7,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 8
10,667
667
14,190
9,104
3,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 2 / 4
11,557
722
16,555
9,691
3,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
15
15
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BG_NekoGami11
Sun Wukong
3
4
5
1.38
W
3
0
8
7
L
Jormungandr
LukeyGaming1
Jormungandr
4
1
1
4.5
L
Nemesis
NS Phaser
Nemesis
2
5
4
0.8
L
0
9
3
0.17
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
37,160
45,055
Taken
30,152
20,525
Mitigated
14,032
7,339
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BG_NekoGami11
Sun Wukong
6,415
1,193
428
1,640
11,357
7,177
29
5,908
5,449
0
23,460
W
14,190
2,701
270
3,373
9,104
3,161
331
4,348
4,756
57,970
0
L
Jormungandr
LukeyGaming1
Jormungandr
8,752
1,671
222
318
16,542
10,973
0
5,364
10,978
36,381
0
L
Nemesis
NS Phaser
Nemesis
5,806
2,218
636
3,367
15,211
5,347
0
5,776
9,310
0
25,906
L
6,410
1,566
429
2,367
13,302
4,205
0
3,050
10,102
31,181
0
W
16,555
9,461
0
231
9,691
3,694
2,499
4,987
4,704
0
48,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
32,107
104
Minions Killed
162
0
Camps Cleared
0
833,335
Distance Traveled
816,325
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,883
618
27
2
0
291,731
2
W
Hera
10,667
667
62
4
0
286,983
0
L
Jormungandr
10,637
665
33
2
0
290,633
0
L
Nemesis
9,738
609
32
2
0
311,027
4
L
Hera
8,561
535
39
2
0
231,675
0
W
Medusa
11,557
722
73
5
0
237,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role