Player Matchup

Cthulhu
Cthulhu
RichYT
Cthulhu
Level 105
God Stats
14W - 6L
1,909 SR
Queue Stats
131W - 151L
1,530 Elo+
Solo
Scylla
Scylla
RoberShelby
Scylla
Level 89
God Stats
3W - 3L
1,492 SR
Queue Stats
53W - 52L
1,438 Elo+
Party 2
Rama
Rama
XxCargafelxX
Rama
Level 99
God Stats
0W - 1L
1,518 SR
Queue Stats
57W - 57L
1,464 Elo+
Party 2
Team Averages
Level 98
1,640 SR
1,477 Elo+

VS

Team Averages
Level 69
1,621 SR
1,472 Elo+
Xing Tian
Xing Tian
TwistedPandaa
Xing Tian
Level 86
God Stats
3W - 1L
1,522 SR
Queue Stats
57W - 59L
1,391 Elo+
Party 1
Da Ji
Da Ji
coldthamper
Da Ji
Level 107
God Stats
2W - 0L
1,764 SR
Queue Stats
74W - 77L
1,483 Elo+
Party 1
Hera
Hera
Аkane
Hera
Level 15
God Stats
17W - 13L
1,577 SR
Queue Stats
32W - 20L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RichYT
Cthulhu
16
3 / 5 / 4
13,879
661
17,394
27,045
27,319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
17
4 / 10 / 4
13,572
646
8,276
15,143
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 6 / 5
12,773
608
10,975
23,667
8,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TwistedPandaa
Xing Tian
16
2 / 3 / 11
12,461
593
9,163
18,795
18,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
15 / 5 / 5
15,333
730
19,643
17,134
8,153
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
Аkane
Hera
18
4 / 1 / 14
14,009
667
27,659
12,712
5,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
21
21
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
RichYT
Cthulhu
3
5
4
1
L
Scylla
4
10
4
0.6
W
Xing Tian
TwistedPandaa
Xing Tian
2
3
11
2.5
L
2
6
5
0.75
W
15
5
5
3.5
W
Hera
Аkane
Hera
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
56,465
65,855
Taken
48,641
41,051
Mitigated
31,931
11,386
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
RichYT
Cthulhu
17,394
519
439
1,026
27,045
27,319
160
18,675
8,045
56,318
0
L
Scylla
8,276
357
0
1,229
15,143
5,452
395
6,273
8,870
51,061
0
W
Xing Tian
TwistedPandaa
Xing Tian
9,163
664
402
2,217
18,795
18,159
260
11,169
7,626
28,844
0
L
10,975
8,946
0
8,692
23,667
8,280
699
12,376
11,267
0
84,681
W
19,643
6,284
0
4,517
17,134
8,153
800
7,958
9,176
0
50,687
W
Hera
Аkane
Hera
27,659
4,810
0
4,539
12,712
5,619
1,131
6,857
5,855
109,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
41,803
235
Minions Killed
215
0
Camps Cleared
0
1,059,993
Distance Traveled
1,155,743
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,879
661
49
2
0
378,248
2
L
Scylla
13,572
646
56
3
0
337,698
5
W
Xing Tian
12,461
593
38
2
0
393,486
1
L
Rama
12,773
608
130
6
0
344,047
6
W
Da Ji
15,333
730
41
2
0
380,957
3
W
Hera
14,009
667
136
6
0
381,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role