Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DEA Target C
Apollo
Level 149
God Stats
5W - 2L
1,869 SR
Queue Stats
415W - 400L
1,476 Elo+
Solo
Janus
Janus
Eye-Track-You
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,474 Elo+
Solo
Arachne
Arachne
Ospheun
Arachne
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 210L
1,461 Elo+
Solo
Cernunnos
Cernunnos
R0CHABR
Cernunnos
Level 143
God Stats
9W - 9L
1,518 SR
Queue Stats
253W - 299L
1,470 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,476 Elo+

VS

Team Averages
Level 106
1,528 SR
1,473 Elo+
Cernunnos
Cernunnos
BeardedIrishman
Cernunnos
Level 143
God Stats
10W - 8L
1,492 SR
Queue Stats
538W - 539L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
RavenousBaboons
Sun Wukong
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 112L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
TW1ST3D TAL3NT
Heimdallr
Level 106
God Stats
8W - 4L
1,649 SR
Queue Stats
126W - 127L
1,477 Elo+
Party 1
Da Ji
Da Ji
ThatGuyMcQwerty
Da Ji
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 80L
1,468 Elo+
Party 1
He Bo
He Bo
Tâiki
He Bo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 12 / 13
11,100
740
11,878
23,385
24,069
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
18
5 / 9 / 10
11,795
786
10,440
15,896
6,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 8 / 5
11,355
757
9,519
15,299
4,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Ospheun
Arachne
20
7 / 6 / 14
12,329
822
8,958
16,154
6,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
R0CHABR
Cernunnos
19
4 / 6 / 9
11,508
767
14,201
14,363
6,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeardedIrishman
Cernunnos
20
10 / 3 / 19
12,493
833
18,507
13,496
6,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
RavenousBaboons
Sun Wukong
19
5 / 5 / 19
11,669
778
10,529
15,435
12,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TW1ST3D TAL3NT
Heimdallr
20
11 / 3 / 17
12,744
850
15,965
11,465
5,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 7 / 18
12,367
824
14,247
14,316
6,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Tâiki
He Bo
18
4 / 8 / 24
11,549
770
15,050
12,548
8,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
138
25
Kills
41
41
Deaths
26
51
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
12
13
0.79
W
Cernunnos
BeardedIrishman
Cernunnos
10
3
19
6.5
L
Apollo
5
9
10
1.11
L
6
8
5
1.06
L
Arachne
Ospheun
Arachne
7
6
14
2.33
L
Cernunnos
R0CHABR
Cernunnos
4
6
9
1.42
W
Sun Wukong
RavenousBaboons
Sun Wukong
5
5
19
2.9
W
Heimdallr
TW1ST3D TAL3NT
Heimdallr
11
3
17
6.5
W
11
7
18
2.86
W
He Bo
Tâiki
He Bo
4
8
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
74,298
85,097
Taken
67,260
48,733
Mitigated
39,627
17,214
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,878
1,751
513
511
23,385
24,069
56
2,794
20,591
19,576
0
W
Cernunnos
BeardedIrishman
Cernunnos
18,507
7,621
1,529
5,036
13,496
6,993
2,023
4,551
8,945
0
47,148
L
Apollo
10,440
5,283
1,427
2,483
15,896
6,548
302
3,465
12,431
0
24,303
L
9,519
132
813
954
15,299
4,994
460
2,532
12,767
27,890
0
L
Arachne
Ospheun
Arachne
8,958
5,109
1,789
5,883
16,154
6,744
391
3,307
12,847
0
16,944
L
Cernunnos
R0CHABR
Cernunnos
14,201
6,004
147
2,694
14,363
6,378
2,535
2,952
11,411
0
31,138
W
Sun Wukong
RavenousBaboons
Sun Wukong
10,529
2,384
1,846
2,710
15,435
12,182
881
4,409
11,026
0
24,490
W
Heimdallr
TW1ST3D TAL3NT
Heimdallr
15,965
5,483
2,870
3,144
11,465
5,689
2,106
4,743
6,722
0
34,461
W
14,247
3,435
3,308
2,171
14,316
6,530
407
4,817
9,499
0
18,083
W
He Bo
Tâiki
He Bo
15,050
164
0
410
12,548
8,233
473
2,877
9,671
28,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,087
Gold Earned
60,822
151
Minions Killed
181
0
Camps Cleared
0
1,145,935
Distance Traveled
1,277,829
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,100
740
17
1
0
209,335
1
W
Cernunnos
12,493
833
64
4
0
241,532
1
L
Apollo
11,795
786
30
2
0
263,233
3
L
Janus
11,355
757
34
2
0
206,177
4
L
Arachne
12,329
822
24
2
0
255,973
2
L
Cernunnos
11,508
767
46
3
0
211,217
1
W
Sun Wukong
11,669
778
30
2
0
272,546
1
W
Heimdallr
12,744
850
42
3
0
253,383
0
W
Da Ji
12,367
824
10
1
0
264,965
0
W
He Bo
11,549
770
35
2
0
245,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role