Player Matchup

Fafnir
Fafnir
Bronze I
Mikasa13
Fafnir
Bronze I
Level 126
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 4L
1,317 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,475 SR
1,317 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,707 SR
1,263 MMR
Nemesis
Nemesis
Gold V
Rogorog
Nemesis
Gold V
Level 93
God Stats
5W - 1L
1,707 SR
Queue Stats
99W - 90L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mikasa13
Fafnir
15
2 / 3 / 0
9,312
716
4,074
16,227
9,536
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ApolloAh Muzen CabBaron SamediHe BoFreya

VS

Bans
KaliBacchusPoseidonDiscordiaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rogorog
Nemesis
19
3 / 2 / 0
11,902
916
11,760
12,873
6,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Mikasa13
Fafnir
2
3
0
0.67
W
Nemesis
Rogorog
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,074
Damage
11,760
16,227
Taken
12,873
9,536
Mitigated
6,591
3,561
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Mikasa13
Fafnir
4,074
1,410
0
3,561
16,227
9,536
0
33
16,194
29,273
0
W
Nemesis
Rogorog
Nemesis
11,760
6,434
0
4,087
12,873
6,591
2,264
4,200
8,673
0
107,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,312
Gold Earned
11,902
42
Minions Killed
165
0
Camps Cleared
0
153,404
Distance Traveled
247,108
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,312
716
42
3
0
153,404
5
W
Nemesis
11,902
916
165
13
0
247,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role