Player Matchup

Artemis
Artemis
AS909
Artemis
Level 7
God Stats
26W - 25L
1,484 SR
Queue Stats
355W - 345L
1,373 Elo+
Party 2
Hercules
Hercules
Beivill
Hercules
Level 86
God Stats
24W - 22L
1,353 SR
Queue Stats
466W - 425L
1,420 Elo+
Party 2
Zeus
Zeus
Dawiddawid
Zeus
Level 40
God Stats
23W - 15L
1,500 SR
Queue Stats
291W - 252L
1,236 Elo+
Party 2
Team Averages
Level 44
1,446 SR
1,343 Elo+

VS

Team Averages
Level 42
1,406 SR
1,376 Elo+
Scylla
Scylla
Meelvi
Scylla
Level 92
God Stats
1W - 2L
1,344 SR
Queue Stats
31W - 31L
1,408 Elo+
Party 1
Anhur
Anhur
Skravt
Anhur
Level 18
God Stats
14W - 10L
1,622 SR
Queue Stats
42W - 40L
1,388 Elo+
Party 1
Chaac
Chaac
revenge9293
Chaac
Level 16
God Stats
3W - 7L
1,252 SR
Queue Stats
9W - 15L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AS909
Artemis
14
2 / 10 / 12
11,488
605
6,779
14,607
5,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hercules
Beivill
Hercules
17
8 / 7 / 10
14,182
746
12,160
24,787
21,976
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
9 / 6 / 9
14,159
745
25,336
10,889
3,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meelvi
Scylla
18
15 / 5 / 6
14,888
784
17,573
16,061
6,733
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Skravt
Anhur
16
7 / 7 / 8
12,956
682
16,733
16,314
6,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 11
11,290
594
8,325
21,059
20,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
19
Kills
23
23
Deaths
19
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
AS909
Artemis
2
10
12
0.8
W
Hercules
Beivill
Hercules
8
7
10
1.86
W
9
6
9
2.25
L
Scylla
Meelvi
Scylla
15
5
6
3.6
L
Anhur
Skravt
Anhur
7
7
8
1.57
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,275
Damage
42,631
50,283
Taken
53,434
30,621
Mitigated
33,843
11,886
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AS909
Artemis
6,779
3,224
0
766
14,607
5,079
1,998
4,629
9,853
0
39,242
W
Hercules
Beivill
Hercules
12,160
3,438
0
9,673
24,787
21,976
442
9,060
15,427
0
29,135
W
25,336
3,923
0
1,447
10,889
3,566
297
3,998
6,816
62,832
0
L
Scylla
Meelvi
Scylla
17,573
984
0
1,850
16,061
6,733
1,009
7,369
8,492
72,688
0
L
Anhur
Skravt
Anhur
16,733
6,000
0
960
16,314
6,407
504
7,985
8,079
0
44,663
L
8,325
951
0
5,996
21,059
20,703
0
10,758
10,075
0
20,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
39,134
165
Minions Killed
149
0
Camps Cleared
0
879,826
Distance Traveled
890,496
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,488
605
60
3
0
254,847
1
W
Hercules
14,182
746
28
1
0
326,573
4
W
Zeus
14,159
745
77
4
0
298,406
5
L
Scylla
14,888
784
75
4
0
319,721
0
L
Anhur
12,956
682
60
3
0
303,096
0
L
Chaac
11,290
594
14
1
0
267,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role