Player Matchup

Cthulhu
Cthulhu
Angel_Irizarry
Cthulhu
Level 107
God Stats
20W - 5L
1,718 SR
Queue Stats
110W - 111L
1,472 Elo+
Solo
Kukulkan
Kukulkan
HappyTrailx269x
Kukulkan
Level 79
God Stats
43W - 38L
1,495 SR
Queue Stats
283W - 267L
1,488 Elo+
Solo
Mulan
Mulan
xAshen_Onex
Mulan
Level 28
God Stats
5W - 6L
1,499 SR
Queue Stats
25W - 30L
1,437 Elo+
Solo
Team Averages
Level 71
1,571 SR
1,465 Elo+

VS

Team Averages
Level 23
1,417 SR
1,489 Elo+
Ra
Ra
Scarcerose99350
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Tamagomei
Chang'e
Level 28
God Stats
16W - 25L
1,497 SR
Queue Stats
43W - 34L
1,523 Elo+
Solo
Fenrir
Fenrir
Velisifer
Fenrir
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
43W - 41L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
10,452
747
11,825
9,524
10,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
3 / 2 / 8
9,782
699
10,118
5,900
2,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 4 / 5
10,918
780
11,725
12,961
10,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
9,931
709
4,653
15,339
4,396
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Tamagomei
Chang'e
13
0 / 5 / 6
8,755
625
5,207
9,905
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Velisifer
Fenrir
13
4 / 6 / 2
10,000
714
5,242
14,748
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
8
8
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Kukulkan
3
2
8
3.5
L
4
7
3
0.79
L
Chang'e
Tamagomei
Chang'e
0
5
6
0.6
L
Fenrir
Velisifer
Fenrir
4
6
2
0.83
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,668
Damage
15,102
28,385
Taken
39,992
22,743
Mitigated
12,196
7,659
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,825
473
573
2,405
9,524
10,092
767
3,689
5,835
32,160
0
W
Kukulkan
10,118
564
576
626
5,900
2,444
882
3,087
2,813
51,153
0
L
4,653
255
522
624
15,339
4,396
261
9,749
5,190
27,931
0
L
Chang'e
Tamagomei
Chang'e
5,207
0
1,815
2,489
9,905
2,977
210
5,700
3,905
24,287
0
L
Fenrir
Velisifer
Fenrir
5,242
1,481
986
1,198
14,748
4,823
424
5,843
8,405
0
20,678
W
11,725
2,207
0
3,479
12,961
10,207
1,073
3,178
9,783
0
31,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
28,686
160
Minions Killed
121
0
Camps Cleared
0
763,904
Distance Traveled
722,614
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,452
747
33
2
0
284,436
4
W
Kukulkan
9,782
699
90
6
0
242,151
0
L
Ra
9,931
709
43
3
0
244,398
0
L
Chang'e
8,755
625
51
4
0
257,969
0
L
Fenrir
10,000
714
27
2
0
220,247
0
W
Mulan
10,918
780
37
3
0
237,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role