Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Arrthh_
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Ne Zha
Ne Zha
BuncierTundra9
Ne Zha
Level 18
God Stats
8W - 15L
1,350 SR
Queue Stats
186W - 226L
1,258 Elo+
Solo
Aphrodite
Aphrodite
Prince0fShadowS
Aphrodite
Level 14
God Stats
3W - 3L
1,562 SR
Queue Stats
26W - 36L
1,266 Elo+
Party 3
Bakasura
Bakasura
so os cabra
Bakasura
Level 6
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 2
Team Averages
Level 13
1,480 SR
1,287 Elo+

VS

Team Averages
Level 14
1,463 SR
1,259 Elo+
Set
Set
MemeMan95
Set
Level 8
God Stats
4W - 8L
1,296 SR
Queue Stats
16W - 26L
1,186 Elo+
Party 1
Izanami
Izanami
MentitasTosaki
Izanami
Level 25
God Stats
9W - 10L
1,474 SR
Queue Stats
107W - 90L
1,405 Elo+
Solo
Merlin
Merlin
SLIPmyPIP
Merlin
Level 13
God Stats
7W - 2L
1,659 SR
Queue Stats
24W - 28L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
SimpLord345
Cthulhu
Level 15
God Stats
5W - 4L
1,496 SR
Queue Stats
23W - 26L
1,229 Elo+
Party 1
Cerberus
Cerberus
dtet
Cerberus
Level 7
God Stats
3W - 4L
1,389 SR
Queue Stats
13W - 17L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 6 / 12
11,140
1,013
16,462
30,646
24,201
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Arrthh_
Loki
16
4 / 7 / 10
11,050
1,005
12,570
15,716
5,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
9 / 8 / 4
11,942
1,086
14,268
23,523
8,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Prince0fShadowS
Aphrodite
17
0 / 3 / 14
10,386
944
9,840
13,657
10,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
so os cabra
Bakasura
15
3 / 10 / 8
10,379
944
5,537
17,676
6,661
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 18
10,823
984
10,160
16,974
9,513
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
19 / 1 / 9
15,938
1,449
36,937
10,719
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
SLIPmyPIP
Merlin
18
7 / 4 / 14
12,288
1,117
17,325
8,384
3,868
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
SimpLord345
Cthulhu
18
4 / 5 / 20
12,153
1,105
20,680
16,097
9,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
dtet
Cerberus
18
2 / 1 / 23
11,374
1,034
6,393
13,509
14,654
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
118
18
Kills
34
34
Deaths
18
48
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
12
1.33
L
Loki
Arrthh_
Loki
4
7
10
1.29
L
9
8
4
1.38
W
2
7
18
1.57
W
19
1
9
23.5
L
Aphrodite
Prince0fShadowS
Aphrodite
0
3
14
2.33
W
Merlin
SLIPmyPIP
Merlin
7
4
14
3.5
W
Cthulhu
SimpLord345
Cthulhu
4
5
20
2.8
W
Cerberus
dtet
Cerberus
2
1
23
13.5
L
Bakasura
so os cabra
Bakasura
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,677
Damage
91,495
101,218
Taken
65,683
54,763
Mitigated
41,557
13,862
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
16,462
2,210
0
1,719
30,646
24,201
0
15,436
15,010
28,145
0
L
Loki
Arrthh_
Loki
12,570
4,529
0
1,109
15,716
5,468
0
7,366
8,300
0
20,503
L
14,268
7,728
0
538
23,523
8,418
0
9,908
13,540
0
26,597
W
10,160
6,142
0
1,697
16,974
9,513
0
7,862
8,850
0
16,602
W
36,937
29,504
559
1,751
10,719
3,900
0
4,252
6,307
0
82,036
L
Aphrodite
Prince0fShadowS
Aphrodite
9,840
1,449
5,775
4,292
13,657
10,015
0
5,291
8,291
23,168
0
W
Merlin
SLIPmyPIP
Merlin
17,325
2,255
0
0
8,384
3,868
0
2,143
6,201
26,876
0
W
Cthulhu
SimpLord345
Cthulhu
20,680
2,237
515
0
16,097
9,622
0
4,995
10,990
34,571
0
W
Cerberus
dtet
Cerberus
6,393
577
0
2,359
13,509
14,654
0
7,050
6,339
14,597
0
L
Bakasura
so os cabra
Bakasura
5,537
3,776
0
429
17,676
6,661
0
5,897
11,679
0
11,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
62,576
122
Minions Killed
216
1
Camps Cleared
4
959,995
Distance Traveled
953,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,140
1,013
39
4
1
185,747
0
L
Loki
11,050
1,005
8
1
0
192,378
0
L
Ne Zha
11,942
1,086
34
3
0
204,163
0
W
Set
10,823
984
11
1
0
177,976
0
W
Izanami
15,938
1,449
121
11
4
181,048
0
L
Aphrodite
10,386
944
25
2
0
214,772
0
W
Merlin
12,288
1,117
20
2
0
168,080
0
W
Cthulhu
12,153
1,105
31
3
0
212,027
2
W
Cerberus
11,374
1,034
33
3
0
214,570
0
L
Bakasura
10,379
944
16
1
0
162,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role