Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Intoversejoey22
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,960 Elo+
Solo
Thoth
Thoth
LifeRuiner924
Thoth
Level 53
God Stats
3W - 5L
1,458 SR
Queue Stats
173W - 164L
1,489 Elo+
Party 1
Chiron
Chiron
PHB-64
Chiron
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 284L
1,540 Elo+
Party 1
Sobek
Sobek
TickleBandit
Sobek
Level 92
God Stats
5W - 6L
1,479 SR
Queue Stats
415W - 384L
1,523 Elo+
Party 1
Team Averages
Level 72
1,487 SR
1,603 Elo+

VS

Team Averages
Level 75
1,482 SR
1,556 Elo+
Ao Kuang
Ao Kuang
Doctor-DPS
Ao Kuang
Level 97
God Stats
24W - 24L
1,412 SR
Queue Stats
854W - 884L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
FuzzyChaos
Cu Chulainn
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 85L
1,511 Elo+
Solo
Ra
Ra
Greug
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,816 Elo+
Solo
Rama
Rama
HolyHoboChrist
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 204L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Rhynus
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 2 / 1
5,836
531
1,090
2,239
891
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
2 / 4 / 9
7,824
711
6,403
17,275
20,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 6
8,957
814
11,221
11,005
4,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
PHB-64
Chiron
16
4 / 4 / 5
9,174
834
10,302
8,827
4,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 5 / 9
7,923
720
7,829
17,729
20,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doctor-DPS
Ao Kuang
15
4 / 2 / 9
9,563
869
8,447
12,381
3,975
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
FuzzyChaos
Cu Chulainn
15
3 / 4 / 12
9,034
821
8,900
13,460
10,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
16
2 / 2 / 13
9,480
862
11,175
9,429
3,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 6
11,082
1,007
15,475
11,654
4,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rhynus
Cthulhu
14
1 / 5 / 11
8,641
786
7,738
11,591
6,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
14
Kills
21
21
Deaths
16
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Ao Kuang
Doctor-DPS
Ao Kuang
4
2
9
4.25
W
Cu Chulainn
FuzzyChaos
Cu Chulainn
3
4
12
2.25
W
Ra
2
2
13
4.25
W
11
3
6
4.67
L
Sylvanus
2
4
9
1.63
L
5
6
6
1.33
L
Chiron
PHB-64
Chiron
4
4
5
1.63
W
Cthulhu
Rhynus
Cthulhu
1
5
11
1.3
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,845
Damage
51,735
57,075
Taken
58,515
50,950
Mitigated
28,792
17,633
Healing
27,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,090
0
0
165
2,239
891
0
787
1,452
1,396
0
W
Ao Kuang
Doctor-DPS
Ao Kuang
8,447
2,491
584
3,832
12,381
3,975
551
4,680
7,701
19,361
0
W
Cu Chulainn
FuzzyChaos
Cu Chulainn
8,900
1,986
1,550
2,508
13,460
10,674
252
5,657
7,803
0
18,421
W
Ra
11,175
1,943
7,172
3,993
9,429
3,595
1,285
5,352
4,077
27,968
0
W
15,475
10,065
1,231
2,781
11,654
4,225
2,441
6,721
4,933
0
28,475
L
Sylvanus
6,403
1,307
3,880
5,866
17,275
20,524
0
8,385
8,890
12,740
0
L
11,221
736
542
901
11,005
4,222
0
6,449
4,556
16,403
0
L
Chiron
PHB-64
Chiron
10,302
3,497
1,752
1,737
8,827
4,601
165
3,751
5,076
0
24,912
W
Cthulhu
Rhynus
Cthulhu
7,738
447
2,308
2,008
11,591
6,323
327
4,133
7,458
15,789
0
L
7,829
666
677
2,113
17,729
20,712
0
7,988
9,741
12,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
47,800
61
Minions Killed
124
0
Camps Cleared
0
663,623
Distance Traveled
1,031,114
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,836
531
0
0
0
37,169
1
W
Ao Kuang
9,563
869
20
2
0
205,276
0
W
Cu Chulainn
9,034
821
13
1
0
211,091
4
W
Ra
9,480
862
47
4
0
215,443
0
W
Rama
11,082
1,007
33
3
0
197,503
0
L
Sylvanus
7,824
711
11
1
0
150,185
1
L
Thoth
8,957
814
8
1
0
174,431
0
L
Chiron
9,174
834
33
3
0
142,574
0
W
Cthulhu
8,641
786
11
1
0
201,801
0
L
Sobek
7,923
720
9
1
0
159,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role