Player Matchup

Achilles
Achilles
DormantNormal
Achilles
Level 47
God Stats
34W - 30L
1,668 SR
Queue Stats
390W - 353L
1,474 Elo+
Solo
Hun Batz
Hun Batz
dimaspooh
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Olorun
Olorun
matheus_fassa
Olorun
Level 16
God Stats
6W - 6L
1,707 SR
Queue Stats
144W - 176L
1,336 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,437 Elo+

VS

Team Averages
Level 61
1,543 SR
1,479 Elo+
Skadi
Skadi
Captain-Kalimba
Skadi
Level 28
God Stats
5W - 6L
1,603 SR
Queue Stats
64W - 28L
1,668 Elo+
Solo
Cernunnos
Cernunnos
gorholm
Cernunnos
Level 146
God Stats
11W - 8L
1,525 SR
Queue Stats
35W - 42L
1,452 Elo+
Solo
Kukulkan
Kukulkan
zSePHz
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DormantNormal
Achilles
13
7 / 1 / 3
9,584
799
8,466
10,692
8,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
dimaspooh
Hun Batz
10
0 / 5 / 6
7,526
627
3,078
10,126
3,313
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 5
8,904
742
4,656
7,110
2,525
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
7,712
643
3,843
3,419
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
gorholm
Cernunnos
13
4 / 2 / 4
8,908
742
10,950
9,299
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
zSePHz
Kukulkan
11
1 / 7 / 3
7,700
642
4,871
7,920
2,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
8
8
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Achilles
DormantNormal
Achilles
7
1
3
8.5
W
Hun Batz
dimaspooh
Hun Batz
0
5
6
0.6
L
Cernunnos
gorholm
Cernunnos
4
2
4
3
W
3
2
5
2.75
L
Kukulkan
zSePHz
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
19,664
27,928
Taken
20,638
14,562
Mitigated
7,491
7,933
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,843
1,886
0
750
3,419
1,040
594
819
2,600
0
21,956
W
Achilles
DormantNormal
Achilles
8,466
3,003
0
2,735
10,692
8,724
480
1,085
9,607
0
25,120
W
Hun Batz
dimaspooh
Hun Batz
3,078
541
0
823
10,126
3,313
551
1,813
8,313
0
17,106
L
Cernunnos
gorholm
Cernunnos
10,950
6,849
0
2,721
9,299
3,593
242
2,461
6,838
0
39,147
W
4,656
1,347
1,858
2,517
7,110
2,525
441
2,077
5,033
34,583
0
L
Kukulkan
zSePHz
Kukulkan
4,871
895
0
0
7,920
2,858
199
1,412
6,508
18,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
24,320
133
Minions Killed
140
0
Camps Cleared
0
647,488
Distance Traveled
508,868
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,712
643
40
3
0
125,264
1
W
Achilles
9,584
799
39
3
0
239,326
3
W
Hun Batz
7,526
627
29
2
0
215,587
2
L
Cernunnos
8,908
742
63
5
0
198,418
2
W
Olorun
8,904
742
65
5
0
192,575
0
L
Kukulkan
7,700
642
37
3
0
185,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role