Player Matchup

Kali
Kali
Alampardito16
Kali
Level 23
God Stats
19W - 27L
1,500 SR
Queue Stats
295W - 395L
1,284 Elo+
Party 1
Anubis
Anubis
HesusFist
Anubis
Level 24
God Stats
16W - 17L
1,433 SR
Queue Stats
36W - 47L
1,312 Elo+
Solo
Nu Wa
Nu Wa
SamEtri
Nu Wa
Level 17
God Stats
75W - 62L
1,361 SR
Queue Stats
172W - 169L
1,281 Elo+
Solo
Bellona
Bellona
bayron_0404veisa
Bellona
Level 18
God Stats
8W - 8L
1,547 SR
Queue Stats
172W - 260L
1,213 Elo+
Party 1
Xbalanque
Xbalanque
sabofer
Xbalanque
Level 22
God Stats
1W - 1L
1,277 SR
Queue Stats
49W - 75L
1,190 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,256 Elo+

VS

Team Averages
Level 16
1,537 SR
1,433 Elo+
Ne Zha
Ne Zha
An88rey
Ne Zha
Level 17
God Stats
14W - 8L
1,633 SR
Queue Stats
15W - 14L
1,412 Elo+
Party 2
Thor
Thor
Arturo048
Thor
Level 24
God Stats
5W - 3L
1,377 SR
Queue Stats
5W - 3L
1,540 Elo+
Solo
Pele
Pele
TTkachu
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo
Hel
Hel
carlucha
Hel
Level 18
God Stats
19W - 15L
1,497 SR
Queue Stats
197W - 207L
1,302 Elo+
Solo
Thanatos
Thanatos
sergeyGordan89
Thanatos
Level 16
God Stats
5W - 5L
1,677 SR
Queue Stats
15W - 13L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
12,400
729
670
1,706
496
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
HesusFist
Anubis
20
9 / 4 / 14
17,591
1,035
28,079
15,454
5,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
SamEtri
Nu Wa
20
0 / 6 / 18
15,172
892
15,294
14,745
3,828
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 10 / 10
18,543
1,091
34,501
32,651
38,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
sabofer
Xbalanque
20
2 / 11 / 18
15,866
933
20,387
29,625
8,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
An88rey
Ne Zha
20
12 / 0 / 13
18,360
1,080
13,743
18,932
12,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
0 / 0 / 0
11,950
703
0
1,737
669
Pele
TTkachu
Pele
20
8 / 14 / 16
17,010
1,001
34,809
35,221
15,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 2 / 14
15,506
912
6,902
18,177
8,610
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
12 / 10 / 13
17,645
1,038
32,026
34,088
22,126
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
89
26
Kills
33
33
Deaths
26
62
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Ne Zha
An88rey
Ne Zha
12
0
13
18.5
L
Thor
0
0
0
0
W
Anubis
HesusFist
Anubis
9
4
14
4
W
Nu Wa
SamEtri
Nu Wa
0
6
18
1.5
L
Pele
TTkachu
Pele
8
14
16
1.14
W
14
10
10
1.9
L
1
2
14
4
W
Xbalanque
sabofer
Xbalanque
2
11
18
1
L
Thanatos
12
10
13
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,931
Damage
87,480
94,181
Taken
108,155
56,681
Mitigated
59,473
13,769
Healing
30,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
670
402
0
10
1,706
496
0
0
1,706
0
1,730
L
Ne Zha
An88rey
Ne Zha
13,743
3,472
0
2,383
18,932
12,165
0
9,550
9,124
0
39,617
L
Thor
0
0
0
0
1,737
669
0
1,737
0
0
0
W
Anubis
HesusFist
Anubis
28,079
894
1,452
6,035
15,454
5,188
0
691
14,763
76,890
0
W
Nu Wa
SamEtri
Nu Wa
15,294
3,825
1,170
2,288
14,745
3,828
0
967
13,778
48,767
0
L
Pele
TTkachu
Pele
34,809
6,992
0
2,575
35,221
15,903
0
14,187
20,747
639
86,351
W
34,501
9,099
0
1,249
32,651
38,380
0
2,931
29,720
1,122
52,400
L
6,902
557
4,625
5,164
18,177
8,610
0
8,059
9,885
46,504
0
W
Xbalanque
sabofer
Xbalanque
20,387
7,051
0
1,565
29,625
8,789
0
2,508
27,117
0
52,708
L
Thanatos
32,026
14,741
0
15,307
34,088
22,126
0
10,838
22,896
0
69,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,572
Gold Earned
80,471
313
Minions Killed
327
2
Camps Cleared
4
1,027,104
Distance Traveled
1,277,515
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,400
729
3
0
0
23,687
0
L
Ne Zha
18,360
1,080
45
3
1
362,008
1
L
Thor
11,950
703
0
0
0
11,377
0
W
Anubis
17,591
1,035
128
8
0
223,812
0
W
Nu Wa
15,172
892
61
4
1
196,951
1
L
Pele
17,010
1,001
117
7
0
315,908
0
W
Bellona
18,543
1,091
40
2
1
291,187
1
L
Hel
15,506
912
76
4
0
274,811
0
W
Xbalanque
15,866
933
81
5
0
291,467
1
L
Thanatos
17,645
1,038
89
5
3
313,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role