Player Matchup

Ganesha
Ganesha
DrDurdle
Ganesha
Level 128
God Stats
3W - 0L
1,682 SR
Queue Stats
88W - 57L
1,532 Elo+
Solo
Da Ji
Da Ji
Leatryx
Da Ji
Level 68
God Stats
6W - 4L
1,835 SR
Queue Stats
504W - 457L
1,587 Elo+
Solo
Cernunnos
Cernunnos
MugiwaraLuffy2
Cernunnos
Level 69
God Stats
6W - 4L
1,739 SR
Queue Stats
324W - 297L
1,496 Elo+
Solo
Kukulkan
Kukulkan
RSxMerCx
Kukulkan
Level 88
God Stats
9W - 6L
1,843 SR
Queue Stats
338W - 330L
1,564 Elo+
Solo
Chaac
Chaac
killadude
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,300 Elo+
Solo
Team Averages
Level 100
1,720 SR
1,496 Elo+

VS

Team Averages
Level 94
1,513 SR
1,524 Elo+
King Arthur
King Arthur
Blazehammer
King Arthur
Level 109
God Stats
1W - 2L
1,501 SR
Queue Stats
25W - 29L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Epiotic
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Feyona
Merlin
Level 103
God Stats
6W - 10L
1,565 SR
Queue Stats
46W - 45L
1,540 Elo+
Solo
Anhur
Anhur
Kawallie
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 105L
1,566 Elo+
Solo
Hun Batz
Hun Batz
Seninji26
Hun Batz
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
287W - 275L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrDurdle
Ganesha
20
0 / 1 / 28
16,535
1,033
18,554
15,693
25,687
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Leatryx
Da Ji
20
13 / 3 / 12
16,226
1,014
27,577
11,060
5,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
MugiwaraLuffy2
Cernunnos
20
5 / 7 / 14
14,689
918
26,537
21,645
10,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RSxMerCx
Kukulkan
20
5 / 0 / 19
15,435
965
31,505
9,096
4,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
killadude
Chaac
20
9 / 5 / 18
15,752
985
24,884
27,400
38,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blazehammer
King Arthur
20
0 / 5 / 10
13,571
848
13,427
33,279
33,763
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Epiotic
Kumbhakarna
20
2 / 4 / 12
14,009
876
8,070
31,309
54,014
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Feyona
Merlin
20
3 / 4 / 8
15,310
957
20,158
12,911
5,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Kawallie
Anhur
20
10 / 10 / 5
16,175
1,011
27,619
31,773
16,312
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Seninji26
Hun Batz
20
1 / 9 / 8
13,652
853
11,642
27,223
11,013
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
59
32
Kills
16
16
Deaths
32
91
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blazehammer
King Arthur
0
5
10
1
W
Ganesha
DrDurdle
Ganesha
0
1
28
14
L
Kumbhakarna
Epiotic
Kumbhakarna
2
4
12
2
L
Merlin
Feyona
Merlin
3
4
8
1.75
L
Anhur
Kawallie
Anhur
10
10
5
1.25
W
Da Ji
Leatryx
Da Ji
13
3
12
6.33
W
Cernunnos
MugiwaraLuffy2
Cernunnos
5
7
14
1.71
W
Kukulkan
RSxMerCx
Kukulkan
5
0
19
14.5
L
Hun Batz
Seninji26
Hun Batz
1
9
8
0.56
W
Chaac
killadude
Chaac
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,057
Damage
80,916
84,894
Taken
136,495
84,184
Mitigated
121,073
13,708
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blazehammer
King Arthur
13,427
2,466
0
6,239
33,279
33,763
0
16,137
17,142
477
41,147
W
Ganesha
DrDurdle
Ganesha
18,554
1,116
0
0
15,693
25,687
0
5,890
9,653
43,313
0
L
Kumbhakarna
Epiotic
Kumbhakarna
8,070
618
0
0
31,309
54,014
0
13,022
18,287
13,474
0
L
Merlin
Feyona
Merlin
20,158
694
0
894
12,911
5,971
0
5,858
7,053
81,898
0
L
Anhur
Kawallie
Anhur
27,619
15,166
0
3,745
31,773
16,312
0
10,398
21,375
0
57,908
W
Da Ji
Leatryx
Da Ji
27,577
8,599
0
18
11,060
5,328
0
3,085
7,875
0
36,711
W
Cernunnos
MugiwaraLuffy2
Cernunnos
26,537
16,206
0
3,623
21,645
10,230
0
6,952
14,543
0
52,800
W
Kukulkan
RSxMerCx
Kukulkan
31,505
1,931
0
0
9,096
4,732
0
2,560
6,511
83,912
0
L
Hun Batz
Seninji26
Hun Batz
11,642
2,186
0
0
27,223
11,013
0
5,789
21,434
0
35,552
W
Chaac
killadude
Chaac
24,884
5,538
0
10,067
27,400
38,207
0
10,218
16,832
1,227
42,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,637
Gold Earned
72,717
315
Minions Killed
322
5
Camps Cleared
15
1,535,448
Distance Traveled
1,570,432
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,571
848
71
4
3
323,954
1
W
Ganesha
16,535
1,033
4
0
0
319,824
2
L
Kumbhakarna
14,009
876
9
1
0
321,277
0
L
Merlin
15,310
957
112
7
2
301,096
0
L
Anhur
16,175
1,011
62
4
9
289,033
0
W
Da Ji
16,226
1,014
31
2
2
320,628
0
W
Cernunnos
14,689
918
69
4
3
264,142
1
W
Kukulkan
15,435
965
160
10
0
333,275
0
L
Hun Batz
13,652
853
68
4
1
335,072
1
W
Chaac
15,752
985
51
3
0
297,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role