Player Matchup

Aphrodite
Aphrodite
DaReaLViXen
Aphrodite
Level 12
God Stats
28W - 14L
1,697 SR
Queue Stats
49W - 30L
1,591 Elo+
Solo
Anubis
Anubis
Dejame solo2756
Anubis
Level 14
God Stats
17W - 21L
1,330 SR
Queue Stats
37W - 46L
1,292 Elo+
Party 2
Ymir
Ymir
OblongAtom3
Ymir
Level 11
God Stats
26W - 15L
1,872 SR
Queue Stats
69W - 49L
1,553 Elo+
Solo
Loki
Loki
ReleasedSnake87
Loki
Level 40
God Stats
13W - 12L
1,471 SR
Queue Stats
64W - 87L
1,335 Elo+
Party 2
Izanami
Izanami
s9vyn
Izanami
Level 29
God Stats
3W - 0L
1,719 SR
Queue Stats
14W - 4L
1,721 Elo+
Solo
Team Averages
Level 21
1,618 SR
1,499 Elo+

VS

Team Averages
Level 33
1,579 SR
1,585 Elo+
Discordia
Discordia
Alekzios
Discordia
Level 29
God Stats
72W - 66L
1,678 SR
Queue Stats
427W - 429L
1,565 Elo+
Solo
Neith
Neith
Banana ZF
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,719 Elo+
Party 1
Ymir
Ymir
NonPlan3t
Ymir
Level 103
God Stats
0W - 1L
1,607 SR
Queue Stats
34W - 21L
1,533 Elo+
Party 1
Bacchus
Bacchus
Superjd007
Bacchus
Level 28
God Stats
49W - 46L
1,398 SR
Queue Stats
477W - 496L
1,391 Elo+
Solo
Thor
Thor
Synn KlipZ
Thor
Level 4
God Stats
41W - 36L
1,713 SR
Queue Stats
45W - 40L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaReaLViXen
Aphrodite
20
19 / 0 / 7
17,299
1,236
28,131
11,153
5,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 9 / 17
12,478
891
8,241
17,055
7,938
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 4 / 20
13,829
988
16,779
26,964
24,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 8 / 19
14,049
1,004
14,806
18,783
6,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
s9vyn
Izanami
20
7 / 2 / 17
15,116
1,080
23,519
11,029
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alekzios
Discordia
20
7 / 3 / 14
14,006
1,000
23,435
12,891
4,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Banana ZF
Neith
17
0 / 5 / 6
11,093
792
4,070
6,552
2,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
20
8 / 5 / 13
14,309
1,022
26,502
27,108
13,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Superjd007
Bacchus
20
2 / 6 / 15
13,065
933
11,820
28,666
19,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 13 / 10
13,146
939
13,904
26,101
12,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
81
32
Kills
23
23
Deaths
32
80
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alekzios
Discordia
7
3
14
4.67
L
Neith
Banana ZF
Neith
0
5
6
0.6
W
Aphrodite
DaReaLViXen
Aphrodite
19
0
7
22.5
W
0
9
17
0.94
L
Ymir
8
5
13
2.9
W
3
4
20
3.25
W
3
8
19
1.56
L
Bacchus
Superjd007
Bacchus
2
6
15
1.58
L
6
13
10
0.85
W
Izanami
s9vyn
Izanami
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,476
Damage
79,731
84,984
Taken
101,318
49,492
Mitigated
52,144
21,203
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alekzios
Discordia
23,435
1,957
0
1,147
12,891
4,470
0
5,564
7,327
50,565
0
L
Neith
Banana ZF
Neith
4,070
2,065
0
549
6,552
2,489
0
2,866
3,686
0
8,699
W
Aphrodite
DaReaLViXen
Aphrodite
28,131
279
8,437
8,690
11,153
5,782
0
8,181
2,972
49,488
0
W
8,241
1,394
79
880
17,055
7,938
0
11,772
5,283
20,363
0
L
Ymir
26,502
5,900
0
4,630
27,108
13,451
0
13,218
13,890
57,031
0
W
16,779
3,737
0
0
26,964
24,197
0
18,897
8,067
29,338
0
W
14,806
5,697
0
766
18,783
6,978
0
14,908
3,875
0
38,071
L
Bacchus
Superjd007
Bacchus
11,820
2,039
0
0
28,666
19,704
0
13,670
14,996
44,458
0
L
13,904
4,872
0
90
26,101
12,030
0
18,118
7,983
0
26,412
W
Izanami
s9vyn
Izanami
23,519
15,640
0
2,351
11,029
4,597
0
7,999
3,030
285
76,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,771
Gold Earned
65,619
279
Minions Killed
254
15
Camps Cleared
4
1,219,484
Distance Traveled
1,032,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,006
1,000
70
5
0
251,960
0
L
Neith
11,093
792
11
1
1
75,310
0
W
Aphrodite
17,299
1,236
44
3
3
285,511
0
W
Anubis
12,478
891
30
2
1
192,536
0
L
Ymir
14,309
1,022
86
6
1
234,541
1
W
Ymir
13,829
988
29
2
1
258,991
0
W
Loki
14,049
1,004
54
4
1
258,063
0
L
Bacchus
13,065
933
63
5
1
263,023
0
L
Thor
13,146
939
24
2
1
207,422
1
W
Izanami
15,116
1,080
122
9
9
224,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role