Player Matchup

Heimdallr
Heimdallr
Masters
Shank
Heimdallr
Masters
Level 159
God Stats
1W - 2L
1,654 SR
Queue Stats
169W - 143L
2,305 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Sharks
Sylvanus
Diamond IV
Level 158
God Stats
1W - 2L
1,711 SR
Queue Stats
33W - 45L
2,133 MMR
Solo
Nox
Nox
Platinum IV
StarvingAfrícan
Nox
Platinum IV
Level 56
God Stats
0W - 2L
1,334 SR
Queue Stats
97W - 82L
1,764 MMR
Solo
Mercury
Mercury
Platinum IV
Símply
Mercury
Platinum IV
Level 159
God Stats
16W - 13L
1,688 SR
Queue Stats
313W - 294L
1,803 MMR
Solo
Discordia
Discordia
Platinum V
xAtomicBellex
Discordia
Platinum V
Level 106
God Stats
1W - 2L
1,711 SR
Queue Stats
119W - 120L
1,784 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,620 SR
1,958 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,617 SR
1,868 MMR
Da Ji
Da Ji
Gold I
Koburaa
Da Ji
Gold I
Level 85
God Stats
6W - 7L
1,664 SR
Queue Stats
462W - 443L
1,704 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Tilleyy
Nu Wa
Diamond III
Level 157
God Stats
2W - 1L
1,991 SR
Queue Stats
78W - 63L
2,385 MMR
Solo
Hachiman
Hachiman
Gold II
Vitruvi
Hachiman
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond II
Weetbixkid11
Nike
Diamond II
Level 144
God Stats
7W - 6L
1,430 SR
Queue Stats
368W - 344L
2,250 MMR
Solo
Scylla
Scylla
Platinum II
Yada
Scylla
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shank
Heimdallr
18
2 / 9 / 4
11,495
460
17,772
29,148
10,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Sharks
Sylvanus
16
2 / 6 / 4
10,990
440
5,127
20,130
14,268
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 5 / 2
12,285
491
9,766
20,766
11,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Símply
Mercury
20
6 / 11 / 2
13,103
524
12,894
24,892
8,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
xAtomicBellex
Discordia
18
1 / 8 / 2
11,779
471
9,393
17,026
3,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CamazotzYemojaVamanaGaneshaRaijin

VS

Bans
SobekTyrTerraHun BatzXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Koburaa
Da Ji
20
8 / 3 / 7
16,189
648
17,155
16,355
7,594
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Tilleyy
Nu Wa
20
3 / 2 / 11
16,256
650
29,007
12,173
7,252
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Vitruvi
Hachiman
20
5 / 7 / 6
15,547
622
14,847
23,952
10,021
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 16
16,103
644
15,939
20,420
22,896
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Yada
Scylla
20
15 / 0 / 9
16,715
669
23,734
9,891
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
13
Kills
39
39
Deaths
13
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Koburaa
Da Ji
8
3
7
3.83
L
Heimdallr
Shank
Heimdallr
2
9
4
0.44
L
Sylvanus
Sharks
Sylvanus
2
6
4
0.67
L
2
5
2
0.6
L
Mercury
Símply
Mercury
6
11
2
0.64
W
Nu Wa
Tilleyy
Nu Wa
3
2
11
4.25
W
Hachiman
Vitruvi
Hachiman
5
7
6
1.14
W
8
1
16
16
W
Scylla
Yada
Scylla
15
0
9
19.5
L
Discordia
xAtomicBellex
Discordia
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,952
Damage
100,682
111,962
Taken
82,791
47,457
Mitigated
51,694
21,889
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Koburaa
Da Ji
17,155
5,939
0
5,357
16,355
7,594
2,953
6,073
10,282
0
111,306
L
Heimdallr
Shank
Heimdallr
17,772
9,887
0
5,322
29,148
10,011
260
10,533
18,315
0
84,780
L
Sylvanus
Sharks
Sylvanus
5,127
692
3,626
4,976
20,130
14,268
0
12,197
7,735
27,938
0
L
9,766
638
0
3,384
20,766
11,203
0
11,755
8,964
102,857
0
L
Mercury
Símply
Mercury
12,894
7,743
0
4,081
24,892
8,052
190
9,240
15,477
0
110,771
W
Nu Wa
Tilleyy
Nu Wa
29,007
4,116
159
4,706
12,173
7,252
7,081
5,630
6,543
134,959
0
W
Hachiman
Vitruvi
Hachiman
14,847
10,734
0
11,032
23,952
10,021
304
2,979
20,973
0
124,850
W
15,939
2,273
0
5,808
20,420
22,896
2,689
5,067
15,353
0
90,314
W
Scylla
Yada
Scylla
23,734
1,198
0
1,999
9,891
3,931
1,388
5,190
4,701
117,109
0
L
Discordia
xAtomicBellex
Discordia
9,393
327
0
500
17,026
3,923
0
9,016
7,860
84,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
80,810
722
Minions Killed
845
0
Camps Cleared
0
2,136,120
Distance Traveled
2,554,113
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,189
648
152
6
0
565,981
7
L
Heimdallr
11,495
460
138
6
0
406,186
9
L
Sylvanus
10,990
440
22
1
0
448,185
14
L
Nox
12,285
491
205
8
0
411,474
2
L
Mercury
13,103
524
181
7
0
462,201
5
W
Nu Wa
16,256
650
211
8
0
464,345
8
W
Hachiman
15,547
622
158
6
0
436,266
7
W
Nike
16,103
644
112
4
0
598,239
5
W
Scylla
16,715
669
212
8
0
489,282
2
L
Discordia
11,779
471
176
7
0
408,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role