Player Matchup

Fenrir
Fenrir
ClimbingSix
Fenrir
Level 120
God Stats
26W - 31L
1,455 SR
Queue Stats
497W - 438L
1,484 Elo+
Party 2
Terra
Terra
Jay02-13
Terra
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
419W - 472L
1,314 Elo+
Solo
Rama
Rama
Paralvzed
Rama
Level 37
God Stats
11W - 9L
1,605 SR
Queue Stats
49W - 40L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
raywetters11
Nu Wa
Level 94
God Stats
25W - 20L
1,674 SR
Queue Stats
38W - 37L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
snakeepotate
Ne Zha
Level 27
God Stats
3W - 3L
1,513 SR
Queue Stats
33W - 30L
1,508 Elo+
Party 2
Team Averages
Level 64
1,550 SR
1,472 Elo+

VS

Team Averages
Level 91
1,439 SR
1,691 Elo+
Baba Yaga
Baba Yaga
Daddy_Left_Right
Baba Yaga
Level 87
God Stats
1W - 0L
1,240 SR
Queue Stats
61W - 57L
1,606 Elo+
Party 1
Terra
Terra
Distractedbunny1
Terra
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
309W - 325L
1,573 Elo+
Party 1
Hercules
Hercules
THE_SWiFT-FISH
Hercules
Level 125
God Stats
6W - 7L
1,434 SR
Queue Stats
336W - 226L
1,628 Elo+
Party 1
Arachne
Arachne
jungmain
Arachne
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,990 Elo+
Party 1
Ullr
Ullr
millipedejj
Ullr
Level 156
God Stats
4W - 3L
1,519 SR
Queue Stats
940W - 631L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 5 / 2
6,807
486
7,605
10,197
2,997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Jay02-13
Terra
9
4 / 6 / 4
7,197
514
4,153
12,984
6,578
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
11
2 / 7 / 1
6,852
489
4,050
9,153
2,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 2 / 6
7,831
559
7,036
4,301
1,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
8
0 / 8 / 0
5,498
393
2,474
9,979
3,358
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
3 / 2 / 3
9,083
649
2,472
6,184
1,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 8
8,671
619
5,647
9,880
5,670
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
15
11 / 0 / 2
9,644
689
12,278
10,453
9,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
jungmain
Arachne
13
2 / 3 / 5
9,024
645
6,032
10,918
3,582
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 2 / 7
9,018
644
11,638
6,948
2,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
27
28
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
W
Baba Yaga
3
2
3
2.25
W
4
3
8
2.67
L
Terra
Jay02-13
Terra
4
6
4
1
L
Rama
2
7
1
0.36
W
Hercules
11
0
2
12
W
Arachne
jungmain
Arachne
2
3
5
1.5
W
7
2
7
5.25
L
0
2
6
1.5
L
Ne Zha
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
38,067
46,614
Taken
44,383
16,497
Mitigated
23,000
9,073
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,605
2,552
0
2,314
10,197
2,997
0
970
9,127
0
30,407
W
Baba Yaga
2,472
258
0
1,621
6,184
1,958
434
2,628
3,556
55,400
0
W
5,647
1,528
1,277
2,637
9,880
5,670
519
2,937
6,943
18,336
0
L
Terra
Jay02-13
Terra
4,153
2,191
354
2,017
12,984
6,578
0
3,690
9,244
14,265
0
L
Rama
4,050
2,737
0
1,792
9,153
2,326
0
1,916
7,212
0
34,541
W
Hercules
12,278
6,421
0
5,355
10,453
9,497
1,275
1,466
8,662
0
49,616
W
Arachne
jungmain
Arachne
6,032
4,450
0
6,109
10,918
3,582
0
1,876
9,017
0
66,487
W
11,638
6,054
0
846
6,948
2,293
949
2,282
4,666
0
57,641
L
7,036
1,435
0
888
4,301
1,238
675
1,208
3,068
55,456
0
L
Ne Zha
2,474
991
0
1,708
9,979
3,358
0
335
9,269
0
18,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
45,440
279
Minions Killed
421
0
Camps Cleared
0
1,204,318
Distance Traveled
1,372,099
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,807
486
59
4
0
215,240
1
W
Baba Yaga
9,083
649
115
8
0
282,368
6
W
Terra
8,671
619
18
1
0
229,383
2
L
Terra
7,197
514
20
1
0
284,137
0
L
Rama
6,852
489
72
5
0
235,266
5
W
Hercules
9,644
689
84
6
0
286,953
4
W
Arachne
9,024
645
105
8
0
318,340
1
W
Ullr
9,018
644
99
7
0
255,055
6
L
Nu Wa
7,831
559
101
7
0
261,554
4
L
Ne Zha
5,498
393
27
2
0
208,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role