Player Matchup

King Arthur
King Arthur
Diamond III
Minipulator24
King Arthur
Diamond III
Level 146
God Stats
42W - 37L
1,620 SR
Queue Stats
122W - 107L
2,218 MMR
Solo
Chiron
Chiron
Diamond II
PrincessYuki
Chiron
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
WinnieeThePoohhh
Sobek
Diamond IV
Level 156
God Stats
2W - 2L
1,776 SR
Queue Stats
67W - 54L
2,131 MMR
Solo
Merlin
Merlin
Diamond V
Zulxx
Merlin
Diamond V
Level 158
God Stats
2W - 4L
1,742 SR
Queue Stats
116W - 115L
2,412 MMR
Solo
Serqet
Serqet
Diamond IV
demisereact
Serqet
Diamond IV
Level 159
God Stats
8W - 4L
1,848 SR
Queue Stats
220W - 220L
2,234 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,697 SR
2,099 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,731 SR
2,247 MMR
Sun Wukong
Sun Wukong
Diamond IV
AnonimoKYD07
Sun Wukong
Diamond IV
Level 160
God Stats
0W - 1L
1,857 SR
Queue Stats
257W - 261L
2,087 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Clebzenbo
Hou Yi
Diamond IV
Level 158
God Stats
8W - 5L
1,607 SR
Queue Stats
146W - 120L
2,183 MMR
Party 1
Thoth
Thoth
Platinum I
CoogleGrome
Thoth
Platinum I
Level 63
God Stats
2W - 2L
1,693 SR
Queue Stats
27W - 11L
2,371 MMR
Party 2
Khepri
Khepri
Diamond V
UncleMing
Khepri
Diamond V
Level 124
God Stats
4W - 2L
1,815 SR
Queue Stats
15W - 15L
2,049 MMR
Party 1
Susano
Susano
Diamond IV
xXSkyavangerXx
Susano
Diamond IV
Level 69
God Stats
0W - 5L
1,685 SR
Queue Stats
24W - 15L
2,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Minipulator24
King Arthur
19
5 / 4 / 9
14,081
587
17,235
21,508
27,775
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
20
5 / 2 / 8
15,148
631
15,084
14,301
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 10
13,590
566
7,648
29,926
37,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Zulxx
Merlin
20
10 / 0 / 8
15,752
656
20,262
10,472
3,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
19
5 / 4 / 14
14,126
589
10,988
16,059
6,498
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
PersephoneThe MorriganYemojaHelAphrodite

VS

Bans
BakasuraKaliGebArachneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnonimoKYD07
Sun Wukong
17
1 / 5 / 5
10,255
427
8,320
22,673
22,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Clebzenbo
Hou Yi
19
6 / 3 / 4
12,432
518
18,188
13,421
4,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 5
12,402
517
15,566
12,891
4,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
UncleMing
Khepri
14
0 / 4 / 4
9,899
412
4,056
14,473
11,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 10 / 3
11,630
485
12,961
17,928
6,175
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
27
Kills
12
12
Deaths
27
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnonimoKYD07
Sun Wukong
1
5
5
0.7
L
Hou Yi
Clebzenbo
Hou Yi
6
3
4
2.67
L
2
5
5
0.9
W
King Arthur
Minipulator24
King Arthur
5
4
9
2.38
W
Chiron
5
2
8
4.5
L
Khepri
UncleMing
Khepri
0
4
4
0.5
W
2
2
10
3.5
W
Merlin
Zulxx
Merlin
10
0
8
14
W
Serqet
5
4
14
3
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,217
Damage
59,091
92,266
Taken
81,386
81,983
Mitigated
49,039
31,870
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnonimoKYD07
Sun Wukong
8,320
1,252
0
7,345
22,673
22,253
0
3,900
17,510
500
49,831
L
Hou Yi
Clebzenbo
Hou Yi
18,188
13,619
0
4,602
13,421
4,066
0
4,515
8,374
0
100,066
L
15,566
440
0
250
12,891
4,782
0
7,654
4,736
100,545
0
W
King Arthur
Minipulator24
King Arthur
17,235
3,443
0
7,080
21,508
27,775
364
4,237
16,662
0
85,065
W
Chiron
15,084
8,506
1,418
8,867
14,301
6,640
8,342
1,386
12,879
0
143,105
L
Khepri
UncleMing
Khepri
4,056
514
0
942
14,473
11,763
0
7,169
7,304
29,047
0
W
7,648
804
0
7,923
29,926
37,130
0
8,136
21,690
34,694
0
W
Merlin
Zulxx
Merlin
20,262
341
0
2,796
10,472
3,940
363
4,861
5,611
130,379
0
W
Serqet
10,988
2,408
0
3,786
16,059
6,498
927
3,098
12,936
0
74,137
L
12,961
2,806
0
3,393
17,928
6,175
0
4,672
12,560
0
85,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,697
Gold Earned
56,618
699
Minions Killed
620
0
Camps Cleared
0
2,493,109
Distance Traveled
2,397,161
46
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,255
427
99
4
0
499,809
8
L
Hou Yi
12,432
518
169
7
0
440,085
2
L
Thoth
12,402
517
199
8
0
476,323
2
W
King Arthur
14,081
587
119
5
0
477,539
8
W
Chiron
15,148
631
215
9
0
476,806
9
L
Khepri
9,899
412
32
1
0
497,882
8
W
Sobek
13,590
566
40
2
0
519,986
12
W
Merlin
15,752
656
204
9
0
500,977
8
W
Serqet
14,126
589
121
5
0
517,801
9
L
Susano
11,630
485
121
5
0
483,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role