Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
U Mad Or Bitter
Mulan
Level 60
God Stats
7W - 1L
1,439 SR
Queue Stats
25W - 6L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
U Mad Or Dry
Kukulkan
Level 14
God Stats
9W - 1L
1,693 SR
Queue Stats
25W - 5L
1,453 Elo+
Party 1
Team Averages
Level 66
1,544 SR
1,444 Elo+

VS

Team Averages
Level 53
1,477 SR
1,365 Elo+
Kali
Kali
B STEWIE B
Kali
Level 121
God Stats
0W - 2L
1,410 SR
Queue Stats
76W - 78L
1,211 Elo+
Party 2
Janus
Janus
BoomyFlame20206
Janus
Level 29
God Stats
0W - 2L
1,677 SR
Queue Stats
138W - 111L
1,383 Elo+
Solo
Bellona
Bellona
diamond edition
Bellona
Level 9
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 6
10,193
728
15,502
12,073
4,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 1 / 9
9,965
712
7,209
9,472
11,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
U Mad Or Dry
Kukulkan
13
3 / 0 / 10
9,357
668
8,111
5,833
2,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
8,075
577
6,479
13,413
4,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 1
7,635
545
8,620
10,866
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
7,415
530
3,222
12,294
7,392
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
L
1
5
0
0.2
L
0
7
1
0.07
W
4
1
9
8.5
W
Kukulkan
U Mad Or Dry
Kukulkan
3
0
10
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,822
Damage
18,321
27,378
Taken
36,573
18,407
Mitigated
14,336
7,981
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,502
8,181
0
4,422
12,073
4,657
1,244
3,828
8,170
0
53,752
L
6,479
3,537
0
2,080
13,413
4,253
0
2,672
10,591
0
21,829
L
8,620
1,016
0
1,744
10,866
2,691
0
2,816
7,950
31,975
0
W
7,209
936
553
3,006
9,472
11,593
146
2,501
6,771
0
39,585
W
Kukulkan
U Mad Or Dry
Kukulkan
8,111
1,178
0
0
5,833
2,157
811
2,451
3,382
29,757
0
L
3,222
725
0
285
12,294
7,392
0
2,670
9,396
0
11,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
23,125
170
Minions Killed
85
0
Camps Cleared
0
657,258
Distance Traveled
727,315
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,193
728
63
5
0
244,846
1
L
Kali
8,075
577
32
2
0
255,173
0
L
Janus
7,635
545
37
3
0
193,856
1
W
Mulan
9,965
712
62
4
0
169,787
2
W
Kukulkan
9,357
668
45
3
0
242,625
0
L
Bellona
7,415
530
16
1
0
278,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role