Player Matchup

Nemesis
Nemesis
SAS-955
Nemesis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,486 Elo+
Party 2
Pele
Pele
mrmuad
Pele
Level 152
God Stats
1W - 1L
1,379 SR
Queue Stats
74W - 79L
1,514 Elo+
Party 2
Arachne
Arachne
one_way_ticket11
Arachne
Level 10
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 2
Team Averages
Level 91
1,519 SR
1,557 Elo+

VS

Team Averages
Level 69
1,590 SR
1,658 Elo+
Loki
Loki
OIe Reliable
Loki
Level 79
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 34L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Tiringten33
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,769 Elo+
Party 1
Mercury
Mercury
Zoobop
Mercury
Level 116
God Stats
1W - 1L
1,785 SR
Queue Stats
52W - 40L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SAS-955
Nemesis
14
3 / 1 / 13
10,466
698
7,207
10,154
8,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
mrmuad
Pele
15
7 / 4 / 9
11,306
754
15,600
13,765
5,092
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 1 / 7
11,061
737
8,179
11,401
5,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,898
660
5,398
10,756
2,128
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Tiringten33
Cthulhu
13
2 / 7 / 3
10,402
693
4,566
15,156
12,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Zoobop
Mercury
13
1 / 4 / 4
9,640
643
9,495
11,635
6,025
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
6
6
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Nemesis
SAS-955
Nemesis
3
1
13
9.5
L
Cthulhu
Tiringten33
Cthulhu
2
7
3
0.5
L
Mercury
Zoobop
Mercury
1
4
4
0.75
W
Pele
mrmuad
Pele
7
4
9
2.88
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
19,459
35,320
Taken
37,547
19,285
Mitigated
20,167
13,643
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,398
2,851
0
1,205
10,756
2,128
0
0
10,556
0
28,627
W
Nemesis
SAS-955
Nemesis
7,207
998
1,379
3,335
10,154
8,700
625
1,627
8,527
0
37,297
L
Cthulhu
Tiringten33
Cthulhu
4,566
459
0
920
15,156
12,014
0
4
14,957
20,209
0
L
Mercury
Zoobop
Mercury
9,495
3,015
0
1,416
11,635
6,025
0
144
11,291
0
55,042
W
Pele
mrmuad
Pele
15,600
4,630
0
3,247
13,765
5,092
92
1,261
12,504
0
69,453
W
8,179
4,376
0
5,682
11,401
5,493
965
1,871
9,530
0
40,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
29,940
195
Minions Killed
165
0
Camps Cleared
0
876,871
Distance Traveled
734,848
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,898
660
44
3
0
224,298
0
W
Nemesis
10,466
698
50
3
0
305,284
1
L
Cthulhu
10,402
693
33
2
0
213,950
0
L
Mercury
9,640
643
88
6
0
296,600
5
W
Pele
11,306
754
82
5
0
292,631
2
W
Arachne
11,061
737
63
4
0
278,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role