Player Matchup

Hel
Hel
Twxstty
Hel
Level 33
God Stats
23W - 18L
1,482 SR
Queue Stats
189W - 170L
1,384 Elo+
Party 1
Merlin
Merlin
ag allen
Merlin
Level 69
God Stats
10W - 11L
1,562 SR
Queue Stats
104W - 90L
1,402 Elo+
Party 1
Chaac
Chaac
iiHazardd
Chaac
Level 28
God Stats
52W - 44L
1,506 SR
Queue Stats
133W - 120L
1,360 Elo+
Party 1
Team Averages
Level 43
1,516 SR
1,382 Elo+

VS

Team Averages
Level 22
1,506 SR
1,440 Elo+
Cthulhu
Cthulhu
GHOST FIRE 55
Cthulhu
Level 14
God Stats
8W - 3L
1,746 SR
Queue Stats
15W - 13L
1,361 Elo+
Party 2
Nox
Nox
ItsTuhndra
Nox
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,487 Elo+
Party 2
Bakasura
Bakasura
NightlyLotus545
Bakasura
Level 18
God Stats
3W - 1L
1,272 SR
Queue Stats
50W - 46L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 4 / 3
11,258
563
8,234
14,938
5,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
ag allen
Merlin
14
2 / 10 / 3
12,112
606
17,073
16,344
5,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
iiHazardd
Chaac
15
3 / 5 / 3
12,049
602
16,997
24,420
16,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 3 / 11
12,775
639
5,182
13,497
13,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 1 / 9
13,955
698
18,393
16,225
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
9 / 2 / 7
14,452
723
19,889
24,584
16,198
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
19
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
3
11
1.83
W
9
1
9
13.5
W
Bakasura
9
2
7
6.25
L
Hel
1
4
3
0.63
L
Merlin
ag allen
Merlin
2
10
3
0.35
L
Chaac
iiHazardd
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,304
Damage
43,464
55,702
Taken
54,306
28,184
Mitigated
36,424
24,161
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,182
252
173
559
13,497
13,722
463
7,600
5,632
29,760
0
W
18,393
804
963
7,663
16,225
6,504
1,693
8,404
7,671
65,469
0
W
Bakasura
19,889
15,363
0
7,872
24,584
16,198
947
9,758
14,476
0
82,225
L
Hel
8,234
188
4,367
8,465
14,938
5,862
456
7,245
7,254
40,938
0
L
Merlin
ag allen
Merlin
17,073
447
657
1,600
16,344
5,805
363
6,403
9,197
61,693
0
L
Chaac
iiHazardd
Chaac
16,997
4,841
53
9,019
24,420
16,517
248
10,034
13,358
0
58,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
41,182
195
Minions Killed
213
0
Camps Cleared
0
1,031,938
Distance Traveled
1,131,261
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,775
639
44
2
0
295,728
0
W
Nox
13,955
698
59
3
0
381,824
2
W
Bakasura
14,452
723
110
6
0
453,709
3
L
Hel
11,258
563
56
3
0
315,362
0
L
Merlin
12,112
606
84
4
0
330,059
0
L
Chaac
12,049
602
55
3
0
386,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role