Player Matchup

Cthulhu
Cthulhu
Das01
Cthulhu
Level 22
God Stats
15W - 4L
2,005 SR
Queue Stats
69W - 58L
1,450 Elo+
Party 2
Zeus
Zeus
Doragon Dog
Zeus
Level 101
God Stats
13W - 9L
1,793 SR
Queue Stats
99W - 82L
1,418 Elo+
Party 2
Odin
Odin
FoxEqualsDeath
Odin
Level 63
God Stats
3W - 6L
1,136 SR
Queue Stats
90W - 80L
1,408 Elo+
Party 2
Neith
Neith
Gaypuddinsticks
Neith
Level 98
God Stats
2W - 2L
1,088 SR
Queue Stats
182W - 189L
1,470 Elo+
Solo
Fenrir
Fenrir
Gigann
Fenrir
Level 72
God Stats
16W - 22L
1,417 SR
Queue Stats
294W - 286L
1,392 Elo+
Party 2
Team Averages
Level 71
1,488 SR
1,428 Elo+

VS

Team Averages
Level 49
1,419 SR
1,449 Elo+
Ullr
Ullr
AngelOfNox05
Ullr
Level 37
God Stats
0W - 2L
1,401 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Artorias1BadMF
Kukulkan
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,500 Elo+
Party 3
Athena
Athena
Cheforlando51
Athena
Level 54
God Stats
8W - 2L
1,449 SR
Queue Stats
112W - 120L
1,358 Elo+
Party 1
Bellona
Bellona
IronJail6138
Bellona
Level 88
God Stats
13W - 15L
1,206 SR
Queue Stats
184W - 187L
1,500 Elo+
Party 3
Susano
Susano
Weapon Hex4111
Susano
Level 28
God Stats
2W - 4L
1,540 SR
Queue Stats
28W - 38L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Das01
Cthulhu
6
1 / 0 / 4
4,117
686
3,313
3,191
1,100
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 1
3,897
650
1,268
1,200
210
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 0
4,031
672
1,877
2,554
979
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
4 / 0 / 0
4,109
685
2,621
1,778
408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Gigann
Fenrir
6
0 / 0 / 0
3,848
641
418
1,485
370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,953
492
1,496
3,424
1,185
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
1
0 / 0 / 0
1,089
182
0
0
0
4
0 / 3 / 0
3,081
514
607
4,554
1,888
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
IronJail6138
Bellona
5
0 / 1 / 0
3,454
576
833
3,267
1,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 0
3,370
562
349
3,451
811
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
0
0
0
0
L
0
3
0
0
W
Cthulhu
Das01
Cthulhu
1
0
4
3
W
0
0
1
0.5
W
2
0
0
2
W
4
0
0
4
W
Fenrir
Gigann
Fenrir
0
0
0
0
L
Bellona
IronJail6138
Bellona
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,497
Damage
3,285
10,208
Taken
14,696
3,067
Mitigated
5,196
4,626
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,496
648
0
437
3,424
1,185
0
1,708
1,716
0
6,146
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
607
317
321
1,141
4,554
1,888
0
1,605
2,949
5,596
0
W
Cthulhu
Das01
Cthulhu
3,313
318
135
697
3,191
1,100
50
494
2,602
13,197
0
W
1,268
128
0
491
1,200
210
114
0
1,200
15,935
0
W
1,877
360
54
1,225
2,554
979
169
0
2,554
0
14,553
W
2,621
1,147
0
971
1,778
408
378
113
1,615
0
14,122
W
Fenrir
Gigann
Fenrir
418
46
0
1,053
1,485
370
0
0
1,485
0
14,935
L
Bellona
IronJail6138
Bellona
833
411
0
1,332
3,267
1,312
0
394
2,598
0
11,440
L
349
46
0
1,644
3,451
811
0
874
2,552
0
10,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,002
Gold Earned
13,947
145
Minions Killed
74
0
Camps Cleared
0
542,941
Distance Traveled
405,758
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,953
492
10
2
0
96,847
1
L
Kukulkan
1,089
182
0
0
0
0
0
L
Athena
3,081
514
12
2
0
100,787
1
W
Cthulhu
4,117
686
18
3
0
102,296
0
W
Zeus
3,897
650
37
6
0
104,922
2
W
Odin
4,031
672
23
4
0
106,808
0
W
Neith
4,109
685
27
5
0
101,107
3
W
Fenrir
3,848
641
40
7
0
127,808
0
L
Bellona
3,454
576
29
5
0
100,566
0
L
Susano
3,370
562
23
4
0
107,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role