Player Matchup

Bellona
Bellona
RAGINGxBAC0N
Bellona
Level 70
God Stats
1W - 0L
1,357 SR
Queue Stats
12W - 6L
1,774 Elo+
Party 2
Osiris
Osiris
SaltyJaxx
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,653 Elo+
Party 2
King Arthur
King Arthur
Simit666
King Arthur
Level 16
God Stats
2W - 0L
1,660 SR
Queue Stats
18W - 13L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
Sniffermantis
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,694 Elo+
Party 2
Hera
Hera
The-Lucky-Drug
Hera
Level 25
God Stats
3W - 3L
1,740 SR
Queue Stats
17W - 14L
1,533 Elo+
Solo
Team Averages
Level 30
1,551 SR
1,663 Elo+

VS

Team Averages
Level 48
1,498 SR
1,610 Elo+
Medusa
Medusa
LightIceQueen
Medusa
Level 7
God Stats
8W - 21L
1,500 SR
Queue Stats
585W - 614L
1,440 Elo+
Party 1
Olorun
Olorun
SmokinAcers1998
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,799 Elo+
Solo
Ah Puch
Ah Puch
The last gir
Ah Puch
Level 152
God Stats
7W - 3L
1,609 SR
Queue Stats
91W - 69L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
Zeskind
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,576 Elo+
Solo
Tyr
Tyr
oogAb0oga
Tyr
Level 27
God Stats
4W - 9L
1,379 SR
Queue Stats
548W - 502L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RAGINGxBAC0N
Bellona
20
13 / 9 / 16
15,424
1,028
23,954
25,965
25,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
SaltyJaxx
Osiris
20
13 / 4 / 18
16,136
1,076
24,917
24,390
25,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Simit666
King Arthur
20
6 / 2 / 21
15,281
1,019
17,463
20,327
24,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Sniffermantis
Sun Wukong
20
2 / 6 / 15
13,436
896
9,103
24,031
11,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
6 / 8 / 21
14,880
992
26,472
20,640
8,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 14 / 15
13,803
920
18,622
25,187
11,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 12 / 15
12,863
858
10,399
22,371
9,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
The last gir
Ah Puch
20
12 / 3 / 12
16,007
1,067
39,688
15,900
7,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zeskind
Cthulhu
20
4 / 7 / 17
14,418
961
20,747
25,679
26,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 4 / 13
15,236
1,016
16,108
20,677
12,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
101
40
Kills
29
29
Deaths
40
91
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
14
15
0.75
W
Bellona
RAGINGxBAC0N
Bellona
13
9
16
2.33
W
Osiris
SaltyJaxx
Osiris
13
4
18
5.5
W
King Arthur
Simit666
King Arthur
6
2
21
8.25
L
1
12
15
0.71
W
Sun Wukong
Sniffermantis
Sun Wukong
2
6
15
1.58
L
Ah Puch
The last gir
Ah Puch
12
3
12
6
W
6
8
21
2.06
L
Cthulhu
Zeskind
Cthulhu
4
7
17
1.79
L
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,909
Damage
105,564
115,353
Taken
109,814
94,606
Mitigated
67,726
9,059
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,622
9,441
0
733
25,187
11,666
0
4,868
20,319
0
34,563
W
Bellona
RAGINGxBAC0N
Bellona
23,954
8,722
0
598
25,965
25,245
0
14,432
11,308
0
38,937
W
Osiris
SaltyJaxx
Osiris
24,917
7,843
0
475
24,390
25,182
0
12,123
12,006
0
37,000
W
King Arthur
Simit666
King Arthur
17,463
1,285
0
3,332
20,327
24,547
0
12,272
7,886
0
28,047
L
10,399
4,101
580
2,236
22,371
9,410
0
5,804
16,375
34,122
0
W
Sun Wukong
Sniffermantis
Sun Wukong
9,103
2,049
1,674
1,783
24,031
11,507
0
15,303
8,628
0
38,075
L
Ah Puch
The last gir
Ah Puch
39,688
1,585
0
2,118
15,900
7,153
0
2,939
12,961
77,212
0
W
26,472
5,553
0
1,197
20,640
8,125
0
15,799
4,691
70,224
0
L
Cthulhu
Zeskind
Cthulhu
20,747
387
1,643
1,141
25,679
26,596
0
6,477
19,202
51,637
0
L
16,108
5,156
510
3,051
20,677
12,901
0
6,384
14,293
0
31,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,157
Gold Earned
72,327
254
Minions Killed
253
4
Camps Cleared
4
1,331,390
Distance Traveled
1,392,648
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,803
920
25
2
1
256,746
0
W
Bellona
15,424
1,028
28
2
2
261,959
0
W
Osiris
16,136
1,076
29
2
0
275,449
0
W
King Arthur
15,281
1,019
19
1
1
284,117
3
L
Olorun
12,863
858
48
3
0
231,699
3
W
Sun Wukong
13,436
896
70
5
1
265,513
0
L
Ah Puch
16,007
1,067
84
6
1
297,870
1
W
Hera
14,880
992
108
7
0
244,352
0
L
Cthulhu
14,418
961
63
4
0
291,434
1
L
Tyr
15,236
1,016
33
2
2
314,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role