Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Chief Matuna
Agni
Level 62
God Stats
41W - 51L
1,474 SR
Queue Stats
243W - 291L
1,402 Elo+
Solo
Ymir
Ymir
SIVENG07
Ymir
Level 121
God Stats
5W - 8L
1,550 SR
Queue Stats
340W - 374L
1,367 Elo+
Solo
Odin
Odin
ShepardSaiyan51
Odin
Level 83
God Stats
11W - 20L
1,390 SR
Queue Stats
80W - 82L
1,412 Elo+
Solo
Chernobog
Chernobog
ratchetboy401k
Chernobog
Level 128
God Stats
42W - 30L
1,577 SR
Queue Stats
520W - 475L
1,264 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,389 Elo+

VS

Team Averages
Level 79
1,450 SR
1,334 Elo+
Camazotz
Camazotz
 
Camazotz
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BluPRINC3
Ullr
Level 64
God Stats
29W - 38L
1,450 SR
Queue Stats
319W - 375L
1,300 Elo+
Solo
Bellona
Bellona
PaginatedBog005
Bellona
Level 89
God Stats
8W - 9L
1,488 SR
Queue Stats
64W - 81L
1,290 Elo+
Solo
Thoth
Thoth
VagrantFuzzie
Thoth
Level 101
God Stats
0W - 1L
1,312 SR
Queue Stats
14W - 18L
1,301 Elo+
Solo
Cerberus
Cerberus
jmanwild9051
Cerberus
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 165L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
1 / 2 / 0
3,323
665
1,366
2,856
695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,384
677
954
2,117
549
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
1 / 0 / 1
3,728
746
217
2,136
720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,243
649
1,007
3,912
1,284
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
ratchetboy401k
Chernobog
5
2 / 0 / 1
3,592
718
2,025
2,422
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
0 / 1 / 0
3,485
697
204
2,358
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
5
0 / 1 / 0
3,135
627
1,174
2,076
308
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 0
4,124
825
2,306
2,556
1,422
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
3 / 0 / 0
3,817
763
2,106
2,252
513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cerberus
jmanwild9051
Cerberus
2
0 / 2 / 0
2,738
548
508
2,443
451
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
5
5
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
0
0.5
L
Camazotz
 
Camazotz
0
1
0
0
L
Ullr
0
1
0
0
W
0
1
1
0.5
L
2
0
0
2
W
Ymir
1
0
1
1.5
W
0
2
0
0
L
3
0
0
3
L
Cerberus
jmanwild9051
Cerberus
0
2
0
0
W
Chernobog
ratchetboy401k
Chernobog
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,569
Damage
6,298
13,443
Taken
11,685
3,684
Mitigated
3,230
5,482
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,366
638
0
1,034
2,856
695
0
665
2,166
0
7,734
L
Camazotz
 
Camazotz
204
41
0
1,430
2,358
536
0
253
2,105
0
13,319
L
Ullr
1,174
770
0
460
2,076
308
0
76
2,000
0
8,496
W
954
312
0
724
2,117
549
0
1,441
676
9,771
0
L
2,306
795
0
900
2,556
1,422
39
0
2,381
0
12,573
W
Ymir
217
31
177
726
2,136
720
215
332
1,804
7,123
0
W
1,007
342
0
1,555
3,912
1,284
0
0
3,637
0
9,731
L
2,106
216
0
900
2,252
513
0
701
1,551
10,059
0
L
Cerberus
jmanwild9051
Cerberus
508
33
0
469
2,443
451
0
141
2,302
2,605
0
W
Chernobog
ratchetboy401k
Chernobog
2,025
1,173
99
1,167
2,422
436
622
176
2,246
0
14,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,270
Gold Earned
17,299
105
Minions Killed
88
0
Camps Cleared
0
498,357
Distance Traveled
457,710
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,323
665
16
3
0
107,702
0
L
Camazotz
3,485
697
32
6
0
96,591
0
L
Ullr
3,135
627
12
2
0
95,180
0
W
Agni
3,384
677
17
3
0
99,178
0
L
Bellona
4,124
825
24
5
0
123,342
0
W
Ymir
3,728
746
15
3
0
93,881
1
W
Odin
3,243
649
25
5
0
103,975
0
L
Thoth
3,817
763
17
3
0
100,244
2
L
Cerberus
2,738
548
3
1
0
42,353
0
W
Chernobog
3,592
718
32
6
0
93,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role