Player Matchup

Cthulhu
Cthulhu
Anarchuu
Cthulhu
Level 87
God Stats
15W - 9L
1,582 SR
Queue Stats
114W - 87L
1,523 Elo+
Party 1
Osiris
Osiris
Mintaaaaay
Osiris
Level 126
God Stats
15W - 6L
1,681 SR
Queue Stats
231W - 158L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
NotAHawk
Cernunnos
Level 147
God Stats
1W - 0L
1,768 SR
Queue Stats
120W - 85L
1,642 Elo+
Party 1
Anubis
Anubis
bksmooth
Anubis
Level 67
God Stats
1W - 2L
1,045 SR
Queue Stats
129W - 89L
1,659 Elo+
Party 1
Neith
Neith
epicedtop
Neith
Level 40
God Stats
29W - 10L
1,817 SR
Queue Stats
83W - 33L
1,701 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,626 Elo+

VS

Team Averages
Level 70
1,621 SR
1,508 Elo+
Freya
Freya
ChiquiGamer
Freya
Level 118
God Stats
12W - 8L
1,583 SR
Queue Stats
250W - 204L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Deadeyesniper
Heimdallr
Level 40
God Stats
2W - 5L
1,425 SR
Queue Stats
19W - 17L
1,481 Elo+
Party 2
Achilles
Achilles
EtherealNBN
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 2
Anubis
Anubis
Th3darkhuntsman
Anubis
Level 128
God Stats
6W - 2L
1,949 SR
Queue Stats
82W - 80L
1,552 Elo+
Party 2
Sobek
Sobek
UnboltedTuna5
Sobek
Level 46
God Stats
6W - 9L
1,648 SR
Queue Stats
33W - 31L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anarchuu
Cthulhu
19
6 / 1 / 24
15,246
610
15,128
22,833
25,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Mintaaaaay
Osiris
20
17 / 1 / 10
16,398
656
25,862
19,806
18,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
NotAHawk
Cernunnos
20
8 / 1 / 6
16,268
651
16,266
20,975
8,760
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
bksmooth
Anubis
19
7 / 8 / 13
14,286
571
18,435
13,842
6,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
epicedtop
Neith
18
12 / 3 / 13
13,966
559
24,226
15,164
5,166
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,944
398
5,507
23,603
7,574
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Deadeyesniper
Heimdallr
16
0 / 16 / 1
9,628
385
6,198
22,945
8,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
EtherealNBN
Achilles
14
2 / 6 / 0
9,331
373
4,694
19,189
21,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 9 / 2
13,716
549
23,109
22,622
10,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 1
9,669
387
6,404
26,531
21,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
50
Kills
14
14
Deaths
50
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anarchuu
Cthulhu
6
1
24
18
L
1
10
3
0.25
L
Heimdallr
Deadeyesniper
Heimdallr
0
16
1
0.03
L
Achilles
EtherealNBN
Achilles
2
6
0
0.33
W
Osiris
Mintaaaaay
Osiris
17
1
10
22
W
Cernunnos
NotAHawk
Cernunnos
8
1
6
11
L
10
9
2
1.22
L
1
9
1
0.17
W
Anubis
bksmooth
Anubis
7
8
13
1.69
W
Neith
epicedtop
Neith
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,917
Damage
45,912
92,620
Taken
114,890
64,359
Mitigated
70,240
45,913
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anarchuu
Cthulhu
15,128
964
2,478
8,641
22,833
25,710
132
7,550
15,238
68,165
0
L
5,507
1,752
0
5,090
23,603
7,574
0
6,915
16,538
62,531
0
L
Heimdallr
Deadeyesniper
Heimdallr
6,198
2,242
0
530
22,945
8,544
1,143
6,483
16,412
0
69,272
L
Achilles
EtherealNBN
Achilles
4,694
1,743
0
2,256
19,189
21,779
0
3,307
15,307
0
31,270
W
Osiris
Mintaaaaay
Osiris
25,862
8,672
0
10,897
19,806
18,505
4,586
4,770
13,290
0
107,464
W
Cernunnos
NotAHawk
Cernunnos
16,266
9,482
0
14,974
20,975
8,760
4,245
6,021
14,929
0
164,313
L
23,109
569
0
8,498
22,622
10,384
26
7,023
15,496
94,517
0
L
6,404
329
1,001
5,056
26,531
21,959
0
9,835
16,606
18,591
0
W
Anubis
bksmooth
Anubis
18,435
713
0
4,125
13,842
6,218
915
9,808
4,034
81,086
0
W
Neith
epicedtop
Neith
24,226
15,201
0
4,798
15,164
5,166
5,983
9,666
5,473
0
65,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,164
Gold Earned
52,288
671
Minions Killed
463
0
Camps Cleared
0
2,376,080
Distance Traveled
1,824,465
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,246
610
72
3
0
495,137
4
L
Freya
9,944
398
102
4
0
374,860
5
L
Heimdallr
9,628
385
132
5
0
370,756
2
L
Achilles
9,331
373
44
2
0
333,610
1
W
Osiris
16,398
656
147
6
0
496,888
1
W
Cernunnos
16,268
651
207
8
0
522,274
0
L
Anubis
13,716
549
161
6
0
349,994
4
L
Sobek
9,669
387
24
1
0
395,245
1
W
Anubis
14,286
571
141
6
0
453,106
6
W
Neith
13,966
559
104
4
0
408,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role