Player Matchup

Sol
Sol
StealthyxRose
Sol
Level 17
God Stats
12W - 7L
1,393 SR
Queue Stats
12W - 7L
1,404 Elo+
Party 1
Chaac
Chaac
StealthyxSnipes
Chaac
Level 66
God Stats
14W - 1L
1,512 SR
Queue Stats
21W - 7L
1,428 Elo+
Party 1
Neith
Neith
Ya Boy Grim lol
Neith
Level 28
God Stats
25W - 17L
1,549 SR
Queue Stats
25W - 18L
1,380 Elo+
Party 1
Team Averages
Level 37
1,485 SR
1,404 Elo+

VS

Team Averages
Level 66
1,628 SR
1,293 Elo+
Fenrir
Fenrir
Jester-Wolf
Fenrir
Level 126
God Stats
12W - 11L
1,509 SR
Queue Stats
184W - 202L
1,272 Elo+
Party 2
Mulan
Mulan
JettRaptor
Mulan
Level 42
God Stats
23W - 11L
1,639 SR
Queue Stats
85W - 67L
1,267 Elo+
Party 2
Merlin
Merlin
killer1863844
Merlin
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
79W - 53L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,793
733
5,935
5,802
1,652
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 2 / 9
10,140
845
13,215
12,397
7,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 2 / 6
9,173
764
7,929
6,146
2,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 4
8,130
678
6,225
13,132
5,319
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
10
3 / 5 / 1
7,871
656
5,597
11,266
10,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 4
7,744
645
5,516
9,541
3,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
5
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
4
0.5
L
Mulan
3
5
1
0.7
W
3
1
10
8
W
9
2
9
6.75
W
6
2
6
4.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
17,338
24,345
Taken
33,939
11,320
Mitigated
19,270
8,434
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,225
1,667
1,041
3,933
13,132
5,319
119
2,110
11,022
0
29,575
L
Mulan
5,597
1,151
0
738
11,266
10,815
0
3,667
7,599
0
13,364
W
5,935
589
0
1,361
5,802
1,652
557
665
5,037
20,431
0
W
13,215
2,247
340
5,598
12,397
7,449
575
3,494
8,727
3,190
38,325
W
7,929
4,046
0
1,135
6,146
2,219
660
1,443
4,678
0
25,777
L
5,516
684
555
801
9,541
3,136
294
1,432
8,109
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
23,745
116
Minions Killed
113
0
Camps Cleared
0
659,349
Distance Traveled
579,661
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,130
678
36
3
0
211,001
3
L
Mulan
7,871
656
25
2
0
180,364
0
W
Sol
8,793
733
37
3
0
244,291
0
W
Chaac
10,140
845
45
4
0
241,353
0
W
Neith
9,173
764
34
3
0
173,705
2
L
Merlin
7,744
645
52
4
0
188,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role