Player Matchup

Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Artemiss02
Anubis
Level 3
God Stats
1W - 2L
1,468 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
CoronaRestEasy
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,512 Elo+
Party 2
Set
Set
TheMrBo
Set
Level 7
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 8L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
VidelPC
Jormungandr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 87L
1,456 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,462 Elo+

VS

Team Averages
Level 15
1,600 SR
1,559 Elo+
Hachiman
Hachiman
BlackSkywalker1
Hachiman
Level 17
God Stats
55W - 95L
1,438 SR
Queue Stats
370W - 389L
1,437 Elo+
Solo
Nox
Nox
Fablery
Nox
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
KinkyLilNino
Merlin
Level 28
God Stats
30W - 21L
1,630 SR
Queue Stats
134W - 116L
1,566 Elo+
Party 3
Bellona
Bellona
legobuilder2008
Bellona
Level 4
God Stats
4W - 1L
1,712 SR
Queue Stats
4W - 1L
1,670 Elo+
Party 4
Kukulkan
Kukulkan
rice69
Kukulkan
Level 7
God Stats
20W - 15L
1,721 SR
Queue Stats
36W - 40L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 7 / 3
10,342
1,034
10,952
19,789
14,907
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Artemiss02
Anubis
15
4 / 12 / 2
10,037
1,004
9,299
16,711
8,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
CoronaRestEasy
Xbalanque
13
0 / 7 / 2
8,287
829
2,795
8,314
3,074
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
15
0 / 11 / 5
9,227
923
4,265
17,739
8,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
VidelPC
Jormungandr
16
1 / 9 / 7
10,425
1,043
11,460
21,623
23,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
9 / 5 / 27
11,915
1,192
15,264
9,256
3,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
18
8 / 0 / 20
11,117
1,112
7,390
6,699
2,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
19
20 / 0 / 18
14,041
1,404
30,742
6,917
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 21
10,970
1,097
8,460
11,064
9,992
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
rice69
Kukulkan
18
5 / 2 / 24
11,322
1,132
12,917
8,765
3,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
156
9
Kills
46
46
Deaths
9
19
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
7
3
0.79
L
Anubis
Artemiss02
Anubis
4
12
2
0.42
W
Hachiman
9
5
27
4.5
L
Xbalanque
CoronaRestEasy
Xbalanque
0
7
2
0.14
W
Nox
8
0
20
18
W
Merlin
20
0
18
29
L
Set
0
11
5
0.23
L
Jormungandr
VidelPC
Jormungandr
1
9
7
0.5
W
4
2
21
7.25
W
Kukulkan
rice69
Kukulkan
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
74,773
84,176
Taken
42,701
58,472
Mitigated
21,100
3,588
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,952
3,945
243
896
19,789
14,907
0
11,930
7,859
0
36,855
L
Anubis
Artemiss02
Anubis
9,299
795
0
1,485
16,711
8,447
0
9,820
6,891
20,584
0
W
Hachiman
15,264
11,481
0
1,706
9,256
3,014
0
5,193
4,063
0
26,287
L
Xbalanque
CoronaRestEasy
Xbalanque
2,795
1,145
0
0
8,314
3,074
0
3,075
5,239
0
13,407
W
Nox
7,390
775
0
911
6,699
2,495
0
2,752
3,947
13,137
0
W
Merlin
30,742
1,559
0
977
6,917
2,384
0
4,068
2,849
52,304
0
L
Set
4,265
1,488
0
100
17,739
8,643
0
12,672
5,067
0
19,191
L
Jormungandr
VidelPC
Jormungandr
11,460
3,014
219
645
21,623
23,401
0
13,552
8,071
28,354
0
W
8,460
2,758
0
1,256
11,064
9,992
0
4,325
6,739
0
21,216
W
Kukulkan
rice69
Kukulkan
12,917
4,351
96
1,919
8,765
3,215
0
4,421
4,344
38,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
59,365
142
Minions Killed
198
3
Camps Cleared
3
768,710
Distance Traveled
942,680
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,342
1,034
47
5
0
206,254
1
L
Anubis
10,037
1,004
22
2
0
135,891
2
W
Hachiman
11,915
1,192
20
2
0
149,024
0
L
Xbalanque
8,287
829
13
1
0
104,104
0
W
Nox
11,117
1,112
25
3
0
210,387
0
W
Merlin
14,041
1,404
59
6
1
220,034
0
L
Set
9,227
923
31
3
2
161,215
1
L
Jormungandr
10,425
1,043
29
3
1
161,246
0
W
Bellona
10,970
1,097
39
4
2
188,397
1
W
Kukulkan
11,322
1,132
55
6
0
174,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role