Player Matchup

Serqet
Serqet
RyleMeUp
Serqet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,088 Elo+
Solo
Cthulhu
Cthulhu
Stoogey I Am
Cthulhu
Level 21
God Stats
16W - 21L
1,512 SR
Queue Stats
19W - 27L
1,138 Elo+
Party 1
Khepri
Khepri
xFrenzyIII
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,101 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,109 Elo+

VS

Team Averages
Level 15
1,272 SR
962 Elo+
Cerberus
Cerberus
CoyMercury98265
Cerberus
Level 14
God Stats
10W - 9L
1,474 SR
Queue Stats
141W - 143L
1,063 Elo+
Party 2
Nu Wa
Nu Wa
Purple Joe5
Nu Wa
Level 15
God Stats
2W - 7L
1,180 SR
Queue Stats
249W - 258L
928 Elo+
Party 2
Baron Samedi
Baron Samedi
SoleSun85848433
Baron Samedi
Level 16
God Stats
7W - 5L
1,163 SR
Queue Stats
310W - 336L
894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
RyleMeUp
Serqet
19
15 / 4 / 10
15,554
741
20,986
17,115
5,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Stoogey I Am
Cthulhu
20
14 / 2 / 11
16,259
774
26,765
25,725
28,359
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
xFrenzyIII
Khepri
9
0 / 3 / 8
11,653
555
1,785
8,526
5,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 5 / 5
13,018
620
16,976
24,551
8,027
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 11 / 4
13,334
635
11,349
18,517
12,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SoleSun85848433
Baron Samedi
13
1 / 14 / 5
11,615
553
8,675
19,102
7,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
29
Kills
9
9
Deaths
30
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
5
5
1.3
L
4
11
4
0.55
W
Serqet
RyleMeUp
Serqet
15
4
10
5
L
Baron Samedi
SoleSun85848433
Baron Samedi
1
14
5
0.25
W
Cthulhu
Stoogey I Am
Cthulhu
14
2
11
9.75
W
Khepri
xFrenzyIII
Khepri
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,536
Damage
37,000
51,366
Taken
62,170
39,213
Mitigated
28,322
5,052
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
16,976
625
0
5,671
24,551
8,027
0
10,904
12,933
46,103
0
L
11,349
4,842
0
733
18,517
12,813
0
7,820
10,517
46,329
0
W
Serqet
RyleMeUp
Serqet
20,986
2,933
0
700
17,115
5,456
2,377
12,529
4,586
0
46,221
L
Baron Samedi
SoleSun85848433
Baron Samedi
8,675
1,800
433
822
19,102
7,482
130
9,826
8,520
23,916
0
W
Cthulhu
Stoogey I Am
Cthulhu
26,765
1,447
1,109
3,122
25,725
28,359
543
18,517
7,208
104,375
0
W
Khepri
xFrenzyIII
Khepri
1,785
187
0
121
8,526
5,398
55
6,087
2,439
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
37,967
200
Minions Killed
170
0
Camps Cleared
0
964,332
Distance Traveled
942,311
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,018
620
98
5
0
353,055
1
L
Nu Wa
13,334
635
52
2
0
306,476
0
W
Serqet
15,554
741
54
3
0
386,455
0
L
Baron Samedi
11,615
553
20
1
0
282,780
1
W
Cthulhu
16,259
774
135
6
0
406,841
0
W
Khepri
11,653
555
11
1
0
171,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role