Player Matchup

Medusa
Medusa
Mystic1320
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,147 Elo+
Solo
Olorun
Olorun
PanicNugget
Olorun
Level 11
God Stats
10W - 7L
1,533 SR
Queue Stats
129W - 110L
1,238 Elo+
Party 2
Bellona
Bellona
Pdclarkk1998
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
SneakAssassin_
Arachne
Level 15
God Stats
38W - 18L
1,458 SR
Queue Stats
78W - 55L
1,278 Elo+
Solo
Cthulhu
Cthulhu
UltraTubbyninja
Cthulhu
Level 18
God Stats
3W - 4L
1,267 SR
Queue Stats
129W - 109L
1,213 Elo+
Party 2
Team Averages
Level 11
1,452 SR
1,275 Elo+

VS

Team Averages
Level 16
1,492 SR
1,422 Elo+
Nemesis
Nemesis
CrazyLogix
Nemesis
Level 28
God Stats
0W - 1L
1,534 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GUNTPUNCH
Kuzenbo
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GamerArctic
Neith
Level 11
God Stats
1W - 4L
1,351 SR
Queue Stats
1W - 6L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
PromIc488
Kukulkan
Level 14
God Stats
16W - 18L
1,407 SR
Queue Stats
169W - 175L
1,286 Elo+
Solo
Anubis
Anubis
chrisrocksworld
Anubis
Level 7
God Stats
1W - 2L
1,668 SR
Queue Stats
15W - 19L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mystic1320
Medusa
20
5 / 4 / 19
13,323
1,025
11,056
12,061
6,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
20
1 / 2 / 16
12,832
987
6,695
12,776
11,810
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Pdclarkk1998
Bellona
19
7 / 2 / 11
12,524
963
16,546
15,872
8,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
27 / 9 / 8
17,367
1,336
45,403
23,407
10,453
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 17
13,230
1,018
15,872
20,626
19,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyLogix
Nemesis
20
5 / 9 / 7
13,355
1,027
16,811
21,560
7,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
GUNTPUNCH
Kuzenbo
20
3 / 8 / 11
14,166
1,090
15,534
28,829
43,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 8 / 7
13,370
1,028
14,206
16,220
5,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
PromIc488
Kukulkan
19
7 / 7 / 6
14,120
1,086
20,543
13,983
5,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 13 / 7
11,743
903
11,039
20,897
9,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
45
Kills
20
20
Deaths
45
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrazyLogix
Nemesis
5
9
7
0.94
L
Kuzenbo
GUNTPUNCH
Kuzenbo
3
8
11
1.06
L
5
8
7
1.06
W
Medusa
Mystic1320
Medusa
5
4
19
3.63
W
Olorun
1
2
16
4.5
W
Bellona
Pdclarkk1998
Bellona
7
2
11
6.25
L
Kukulkan
PromIc488
Kukulkan
7
7
6
1.43
W
27
9
8
3.44
W
5
3
17
4.5
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,572
Damage
78,133
84,742
Taken
101,489
56,166
Mitigated
70,762
12,456
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrazyLogix
Nemesis
16,811
7,624
0
2,562
21,560
7,835
0
4,786
16,774
0
33,584
L
Kuzenbo
GUNTPUNCH
Kuzenbo
15,534
4,696
0
0
28,829
43,434
0
6,704
22,125
24,232
2,173
L
14,206
8,013
0
1,046
16,220
5,360
0
2,696
13,524
0
43,572
W
Medusa
Mystic1320
Medusa
11,056
5,682
0
0
12,061
6,018
0
7,640
4,421
0
20,114
W
Olorun
6,695
2,998
1,420
3,353
12,776
11,810
0
6,751
6,025
42,084
0
W
Bellona
Pdclarkk1998
Bellona
16,546
6,665
0
735
15,872
8,097
0
8,058
7,814
123
32,013
L
Kukulkan
PromIc488
Kukulkan
20,543
1,167
0
196
13,983
5,129
0
3,627
10,356
45,551
0
W
45,403
30,190
0
3,679
23,407
10,453
0
10,416
12,991
0
61,630
W
15,872
1,812
637
2,632
20,626
19,788
0
12,356
8,270
39,608
0
L
11,039
1,816
0
2,405
20,897
9,004
0
4,859
16,038
48,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,276
Gold Earned
66,754
236
Minions Killed
259
5
Camps Cleared
5
1,042,409
Distance Traveled
1,077,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,355
1,027
23
2
2
275,941
0
L
Kuzenbo
14,166
1,090
15
1
0
230,440
0
L
Neith
13,370
1,028
69
5
0
193,202
0
W
Medusa
13,323
1,025
33
3
1
176,840
0
W
Olorun
12,832
987
90
7
0
209,296
1
W
Bellona
12,524
963
25
2
2
229,670
0
L
Kukulkan
14,120
1,086
68
5
2
214,719
0
W
Arachne
17,367
1,336
30
2
2
212,326
0
W
Cthulhu
13,230
1,018
58
4
0
214,277
0
L
Anubis
11,743
903
84
6
1
163,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role