Player Matchup

Thor
Thor
AllanR09
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,025 Elo+
Party 2
Cerberus
Cerberus
DaJJas
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 66L
1,398 Elo+
Solo
Neith
Neith
LeButre
Neith
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,025 Elo+
Party 2
He Bo
He Bo
Murillocuda
He Bo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
yZer0-x-
Odin
Level 16
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 11L
1,509 Elo+
Solo
Team Averages
Level 27
1,498 SR
1,292 Elo+

VS

Team Averages
Level 24
1,633 SR
1,486 Elo+
Khepri
Khepri
Jenkins 96 x
Khepri
Level 20
God Stats
21W - 14L
1,618 SR
Queue Stats
37W - 35L
1,520 Elo+
Party 1
Da Ji
Da Ji
MrUnsuitable
Da Ji
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 67L
1,475 Elo+
Party 1
Hades
Hades
Oakleeyy
Hades
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
164W - 171L
1,366 Elo+
Party 1
Rama
Rama
SalmonMirror725
Rama
Level 14
God Stats
6W - 3L
1,837 SR
Queue Stats
35W - 31L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
lions82000
Kukulkan
Level 6
God Stats
2W - 2L
1,709 SR
Queue Stats
2W - 2L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 1 / 0
3,449
575
273
3,012
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
DaJJas
Cerberus
1
0 / 0 / 0
2,736
456
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
LeButre
Neith
5
0 / 3 / 0
3,286
548
487
2,149
561
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 1 / 0
4,314
719
4,117
2,972
718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
5
0 / 1 / 0
3,257
543
938
2,295
948
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 0 / 2
3,826
638
821
2,055
886
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 0
4,633
772
959
3,321
846
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
Oakleeyy
Hades
7
1 / 0 / 1
4,117
686
1,700
1,721
572
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 0 / 1
4,521
754
2,345
2,989
789
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
lions82000
Kukulkan
5
1 / 3 / 0
3,783
631
1,053
2,087
623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
6
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
L
Cerberus
DaJJas
Cerberus
0
0
0
0
W
Khepri
0
0
2
1
L
Neith
LeButre
Neith
0
3
0
0
W
3
0
0
3
L
3
1
0
3
W
Hades
Oakleeyy
Hades
1
0
1
1.5
W
1
0
1
1.5
W
Kukulkan
lions82000
Kukulkan
1
3
0
0.33
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,815
Damage
6,878
10,428
Taken
12,173
3,036
Mitigated
3,716
2,221
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
273
40
0
0
3,012
809
69
1,842
1,170
0
7,797
L
Cerberus
DaJJas
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
821
235
0
205
2,055
886
198
1,208
847
7,440
0
L
Neith
LeButre
Neith
487
145
0
140
2,149
561
0
992
1,157
0
7,117
W
959
337
0
1,447
3,321
846
0
308
3,013
0
17,417
L
4,117
578
0
1,706
2,972
718
0
740
2,232
20,772
0
W
Hades
Oakleeyy
Hades
1,700
305
0
710
1,721
572
120
642
1,079
13,314
0
W
2,345
2,178
0
1,473
2,989
789
563
820
2,044
0
23,525
W
Kukulkan
lions82000
Kukulkan
1,053
245
0
0
2,087
623
308
1,139
948
11,945
0
L
Odin
938
292
0
375
2,295
948
0
0
2,295
0
7,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,042
Gold Earned
20,880
88
Minions Killed
133
0
Camps Cleared
0
460,775
Distance Traveled
580,268
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,449
575
18
3
0
131,798
0
L
Cerberus
2,736
456
0
0
0
10,800
0
W
Khepri
3,826
638
10
2
0
129,696
0
L
Neith
3,286
548
15
3
0
119,120
2
W
Da Ji
4,633
772
43
7
0
122,765
1
L
He Bo
4,314
719
43
7
0
124,932
0
W
Hades
4,117
686
18
3
0
113,955
0
W
Rama
4,521
754
43
7
0
106,061
2
W
Kukulkan
3,783
631
19
3
0
107,791
0
L
Odin
3,257
543
12
2
0
74,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role