Player Matchup

Bacchus
Bacchus
IchiNeji
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,314 Elo+
Party 1
Scylla
Scylla
Linguistixs
Scylla
Level 20
God Stats
1W - 0L
1,448 SR
Queue Stats
12W - 8L
1,487 Elo+
Party 1
King Arthur
King Arthur
Spiglet
King Arthur
Level 26
God Stats
6W - 3L
1,554 SR
Queue Stats
20W - 17L
1,435 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,412 Elo+

VS

Team Averages
Level 14
1,500 SR
1,429 Elo+
King Arthur
King Arthur
BATTLELIZARD
King Arthur
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 14L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
GanNiYiBangChui
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
WalterClements69
Heimdallr
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IchiNeji
Bacchus
15
2 / 4 / 16
12,705
635
9,106
16,619
15,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
16
8 / 7 / 10
13,734
687
10,631
13,073
4,823
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Spiglet
King Arthur
18
13 / 2 / 7
14,541
727
16,840
19,436
24,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BATTLELIZARD
King Arthur
16
7 / 8 / 3
14,190
710
13,712
19,171
25,153
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
16
4 / 6 / 1
12,463
623
14,701
11,352
4,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
15
1 / 9 / 6
11,891
595
6,497
14,131
6,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
23
Kills
12
13
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BATTLELIZARD
King Arthur
7
8
3
1.06
L
Kukulkan
4
6
1
0.75
W
Bacchus
IchiNeji
Bacchus
2
4
16
2.5
W
Scylla
8
7
10
1.86
W
King Arthur
Spiglet
King Arthur
13
2
7
8.25
L
Heimdallr
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
34,910
49,128
Taken
44,654
44,704
Mitigated
36,254
8,268
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BATTLELIZARD
King Arthur
13,712
2,622
0
2,745
19,171
25,153
0
8,346
10,284
0
44,180
L
Kukulkan
14,701
722
0
1,247
11,352
4,919
323
4,456
6,590
82,782
0
W
Bacchus
IchiNeji
Bacchus
9,106
934
0
0
16,619
15,270
332
6,366
10,091
25,122
0
W
Scylla
10,631
837
0
890
13,073
4,823
135
4,425
8,598
51,753
0
W
King Arthur
Spiglet
King Arthur
16,840
2,392
0
7,378
19,436
24,611
615
4,094
15,025
0
62,217
L
Heimdallr
6,497
1,878
0
625
14,131
6,182
757
7,047
6,909
0
26,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
38,544
181
Minions Killed
197
0
Camps Cleared
0
1,073,065
Distance Traveled
955,670
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,190
710
37
2
0
340,195
2
L
Kukulkan
12,463
623
120
6
0
327,539
6
W
Bacchus
12,705
635
18
1
0
414,195
0
W
Scylla
13,734
687
82
4
0
280,563
0
W
King Arthur
14,541
727
81
4
0
378,307
5
L
Heimdallr
11,891
595
40
2
0
287,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role