Player Matchup

Yemoja
Yemoja
AQUANAUT8o8
Yemoja
Level 13
God Stats
4W - 7L
1,517 SR
Queue Stats
28W - 43L
1,150 Elo+
Solo
Awilix
Awilix
MoonlightVampyre
Awilix
Level 21
God Stats
8W - 14L
1,255 SR
Queue Stats
86W - 73L
1,279 Elo+
Party 1
Ganesha
Ganesha
Muffin-button39
Ganesha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,279 Elo+
Party 1
Arachne
Arachne
eternal-enigma96
Arachne
Level 17
God Stats
18W - 18L
1,405 SR
Queue Stats
37W - 40L
1,270 Elo+
Party 1
Ymir
Ymir
kilvasstormblade
Ymir
Level 24
God Stats
3W - 1L
1,692 SR
Queue Stats
123W - 105L
1,391 Elo+
Party 1
Team Averages
Level 18
1,474 SR
1,274 Elo+

VS

Team Averages
Level 14
1,345 SR
1,024 Elo+
Heimdallr
Heimdallr
CloserCoyote495
Heimdallr
Level 6
God Stats
3W - 12L
1,259 SR
Queue Stats
5W - 14L
999 Elo+
Party 2
Chang'e
Chang'e
Houdini43
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,097 Elo+
Party 2
Fenrir
Fenrir
NachoMan424024
Fenrir
Level 5
God Stats
0W - 6L
1,177 SR
Queue Stats
5W - 15L
989 Elo+
Party 2
Anubis
Anubis
Proy1215
Anubis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 13L
1,097 Elo+
Party 2
Chaac
Chaac
Toothpick9208
Chaac
Level 15
God Stats
1W - 2L
1,288 SR
Queue Stats
2W - 11L
937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 0 / 24
12,722
909
1,491
4,741
4,395
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 6 / 12
12,443
889
18,216
20,166
13,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
0 / 3 / 37
13,719
980
12,282
30,503
40,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
28 / 0 / 16
16,018
1,144
39,270
17,268
9,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
22 / 2 / 23
17,068
1,219
35,563
21,913
18,236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CloserCoyote495
Heimdallr
18
1 / 16 / 9
12,082
863
13,362
24,200
9,884
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Houdini43
Chang'e
18
5 / 3 / 5
13,588
971
13,936
16,065
12,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 15 / 4
12,291
878
30,995
29,738
12,489
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Proy1215
Anubis
17
0 / 12 / 4
11,347
811
8,254
18,197
7,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 11 / 8
12,179
870
16,820
28,175
13,753
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
41
56
Kills
11
11
Deaths
57
112
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
24
13
L
Heimdallr
CloserCoyote495
Heimdallr
1
16
9
0.34
L
Chang'e
Houdini43
Chang'e
5
3
5
2.5
W
5
6
12
1.83
W
0
3
37
6.17
L
4
15
4
0.4
L
Anubis
Proy1215
Anubis
0
12
4
0.17
L
1
11
8
0.45
W
28
0
16
36
W
22
2
23
16.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,822
Damage
83,367
94,591
Taken
116,375
85,831
Mitigated
56,227
12,966
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,491
65
121
0
4,741
4,395
0
1,129
3,612
4,663
0
L
Heimdallr
CloserCoyote495
Heimdallr
13,362
6,397
0
0
24,200
9,884
0
4,486
19,714
0
29,049
L
Chang'e
Houdini43
Chang'e
13,936
2,647
2,830
4,072
16,065
12,309
0
5,087
10,978
52,862
0
W
18,216
9,649
0
0
20,166
13,961
0
5,889
14,277
0
29,440
W
12,282
3,484
0
7,141
30,503
40,170
0
6,548
23,955
24,398
0
L
30,995
12,279
0
2,449
29,738
12,489
0
14,569
15,169
0
41,025
L
Anubis
Proy1215
Anubis
8,254
2,629
0
2,230
18,197
7,792
0
9,410
8,787
29,815
0
L
16,820
10,333
0
6,264
28,175
13,753
0
15,784
12,391
0
33,515
W
39,270
32,176
0
4,827
17,268
9,069
0
3,432
13,836
0
49,507
W
35,563
10,411
0
877
21,913
18,236
0
5,192
16,721
62,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,970
Gold Earned
61,487
142
Minions Killed
210
0
Camps Cleared
0
1,427,340
Distance Traveled
1,119,131
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,722
909
11
1
0
236,955
1
L
Heimdallr
12,082
863
28
2
0
218,503
1
L
Chang'e
13,588
971
77
6
0
259,543
1
W
Awilix
12,443
889
24
2
0
283,871
0
W
Ganesha
13,719
980
0
0
0
264,319
0
L
Fenrir
12,291
878
18
1
0
253,488
3
L
Anubis
11,347
811
54
4
0
173,398
4
L
Chaac
12,179
870
33
2
0
214,199
1
W
Arachne
16,018
1,144
31
2
0
348,113
0
W
Ymir
17,068
1,219
76
5
0
294,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role