Player Matchup

Neith
Neith
Ac3 JONTE
Neith
Level 49
God Stats
22W - 21L
1,483 SR
Queue Stats
56W - 58L
1,363 Elo+
Party 1
Hercules
Hercules
CrypticAce3426
Hercules
Level 22
God Stats
2W - 1L
1,463 SR
Queue Stats
16W - 17L
1,266 Elo+
Party 1
Ra
Ra
Mr_TOm20
Ra
Level 160
God Stats
9W - 3L
1,450 SR
Queue Stats
197W - 152L
1,564 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,398 Elo+

VS

Team Averages
Level 74
1,304 SR
1,308 Elo+
Set
Set
 
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Sampled_Diamond9
King Arthur
Level 51
God Stats
0W - 5L
1,146 SR
Queue Stats
30W - 44L
1,267 Elo+
Party 2
Merlin
Merlin
TJ_T0M4
Merlin
Level 28
God Stats
6W - 16L
1,265 SR
Queue Stats
27W - 41L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ac3 JONTE
Neith
15
2 / 2 / 7
10,927
643
10,116
9,346
2,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
13
2 / 4 / 6
10,565
621
7,145
15,874
11,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 3
11,895
700
13,421
13,630
5,117
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 3 / 2
11,268
663
9,466
12,095
4,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sampled_Diamond9
King Arthur
13
0 / 2 / 5
9,258
545
5,516
13,633
13,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
TJ_T0M4
Merlin
13
4 / 5 / 1
10,081
593
13,042
12,540
4,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
8
8
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
3
2
1.67
W
Neith
Ac3 JONTE
Neith
2
2
7
2.75
W
Hercules
2
4
6
1.25
W
6
2
3
3.75
L
King Arthur
Sampled_Diamond9
King Arthur
0
2
5
1.25
L
Merlin
TJ_T0M4
Merlin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
28,024
38,850
Taken
38,268
19,559
Mitigated
22,823
15,629
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,466
4,085
0
1,032
12,095
4,911
0
3,039
8,856
0
59,178
W
Neith
Ac3 JONTE
Neith
10,116
6,161
533
2,342
9,346
2,943
1,977
4,167
5,054
0
50,147
W
Hercules
7,145
1,867
0
3,669
15,874
11,499
129
5,952
9,672
0
23,936
W
13,421
1,038
3,531
5,554
13,630
5,117
595
3,006
10,449
77,632
0
L
King Arthur
Sampled_Diamond9
King Arthur
5,516
283
0
4,328
13,633
13,827
46
5,587
7,837
0
19,238
L
Merlin
TJ_T0M4
Merlin
13,042
497
0
2,514
12,540
4,085
0
4,879
7,511
43,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
30,607
205
Minions Killed
158
0
Camps Cleared
0
898,733
Distance Traveled
871,395
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,268
663
81
5
0
269,423
1
W
Neith
10,927
643
61
4
0
306,579
3
W
Hercules
10,565
621
30
2
0
298,314
0
W
Ra
11,895
700
114
7
0
293,840
1
L
King Arthur
9,258
545
16
1
0
326,975
1
L
Merlin
10,081
593
61
4
0
274,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role