Player Matchup

Cthulhu
Cthulhu
CausableCamp426
Cthulhu
Level 39
God Stats
26W - 27L
1,333 SR
Queue Stats
146W - 180L
1,415 Elo+
Party 2
Yemoja
Yemoja
DoughBro121
Yemoja
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 441L
1,377 Elo+
Party 2
Ymir
Ymir
HotIIMinotaur
Ymir
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
256W - 249L
1,480 Elo+
Party 2
Sobek
Sobek
NEONAXE127
Sobek
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 221L
1,402 Elo+
Party 2
Khepri
Khepri
Raquek
Khepri
Level 63
God Stats
1W - 1L
1,521 SR
Queue Stats
158W - 174L
1,417 Elo+
Party 2
Team Averages
Level 48
1,471 SR
1,418 Elo+

VS

Team Averages
Level 48
1,465 SR
1,473 Elo+
King Arthur
King Arthur
Press Y for Yee
King Arthur
Level 110
God Stats
7W - 9L
1,583 SR
Queue Stats
178W - 211L
1,486 Elo+
Party 1
Izanami
Izanami
ScopareItaliano
Izanami
Level 42
God Stats
84W - 56L
1,623 SR
Queue Stats
184W - 148L
1,534 Elo+
Solo
Ymir
Ymir
ShmeatyItalian
Ymir
Level 17
God Stats
3W - 10L
1,242 SR
Queue Stats
34W - 36L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
Take 1t Sleazy
Ne Zha
Level 62
God Stats
0W - 2L
1,572 SR
Queue Stats
174W - 157L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
lynicaI
Heimdallr
Level 7
God Stats
2W - 2L
1,305 SR
Queue Stats
10W - 7L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,001
550
11,990
19,961
10,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
14
4 / 6 / 7
8,995
450
6,780
15,065
10,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 6 / 6
10,328
516
14,592
14,676
7,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
13
5 / 5 / 6
8,440
422
8,300
14,712
7,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
Raquek
Khepri
13
0 / 4 / 14
9,171
459
7,689
15,925
12,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Press Y for Yee
King Arthur
17
8 / 2 / 5
10,977
549
20,865
16,776
24,206
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 3 / 2
11,133
557
18,177
11,036
4,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 7
8,823
441
6,933
14,958
12,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 7
9,321
466
6,505
12,369
4,539
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
lynicaI
Heimdallr
12
4 / 9 / 6
8,618
431
12,472
12,960
5,275
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
22
Kills
24
24
Deaths
22
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Yemoja
4
6
7
1.25
W
7
6
6
1.67
W
Sobek
5
5
6
1.6
L
King Arthur
Press Y for Yee
King Arthur
8
2
5
5.25
W
Khepri
Raquek
Khepri
0
4
14
1.75
L
9
3
2
3.33
L
1
4
7
1.13
L
2
4
7
1.38
L
Heimdallr
lynicaI
Heimdallr
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,351
Damage
64,952
80,339
Taken
68,099
48,123
Mitigated
51,293
20,386
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,990
1,387
1,156
6,093
19,961
10,419
74
1,389
18,472
71,001
0
W
Yemoja
6,780
1,631
3,377
1,604
15,065
10,602
565
0
14,990
32,567
0
W
14,592
2,733
0
1,247
14,676
7,378
142
850
13,441
46,385
0
W
Sobek
8,300
1,199
0
5,154
14,712
7,722
126
2,273
12,420
26,583
0
L
King Arthur
Press Y for Yee
King Arthur
20,865
3,675
0
4,156
16,776
24,206
1,298
10,800
5,976
0
68,665
W
Khepri
Raquek
Khepri
7,689
1,869
564
1,191
15,925
12,002
230
2,421
13,147
36,206
0
L
18,177
13,743
0
3,325
11,036
4,386
2,115
8,152
2,884
0
75,826
L
6,933
729
0
0
14,958
12,887
136
12,443
2,515
22,854
0
L
6,505
3,435
0
3,719
12,369
4,539
0
7,303
5,066
0
52,889
L
Heimdallr
lynicaI
Heimdallr
12,472
7,153
0
302
12,960
5,275
1,667
10,653
2,307
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
48,872
300
Minions Killed
383
0
Camps Cleared
0
1,662,995
Distance Traveled
1,720,497
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,001
550
107
5
0
365,080
0
W
Yemoja
8,995
450
47
2
0
295,182
1
W
Ymir
10,328
516
78
4
0
349,655
2
W
Sobek
8,440
422
32
2
0
306,124
1
L
King Arthur
10,977
549
100
5
0
354,170
1
W
Khepri
9,171
459
36
2
0
346,954
2
L
Izanami
11,133
557
139
7
0
279,492
2
L
Ymir
8,823
441
26
1
0
350,137
0
L
Ne Zha
9,321
466
72
4
0
436,315
0
L
Heimdallr
8,618
431
46
2
0
300,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role