Player Matchup

Loki
Loki
Pabloin Fett
Loki
Level 16
God Stats
4W - 10L
1,386 SR
Queue Stats
21W - 34L
1,252 Elo+
Party 1
Tyr
Tyr
SNED654
Tyr
Level 73
God Stats
19W - 40L
1,386 SR
Queue Stats
504W - 718L
1,249 Elo+
Party 1
Merlin
Merlin
TGS Damocles
Merlin
Level 47
God Stats
13W - 21L
1,345 SR
Queue Stats
408W - 614L
1,244 Elo+
Party 1
Team Averages
Level 45
1,372 SR
1,248 Elo+

VS

Team Averages
Level 26
1,409 SR
1,190 Elo+
Merlin
Merlin
Muguen-Khan8
Merlin
Level 23
God Stats
0W - 2L
1,161 SR
Queue Stats
10W - 27L
1,181 Elo+
Solo
Medusa
Medusa
josealcoholado-g
Medusa
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,221 Elo+
Party 2
Ares
Ares
juanNR_22
Ares
Level 29
God Stats
2W - 2L
1,567 SR
Queue Stats
22W - 42L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 8
8,788
799
6,633
5,705
1,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tyr
10
2 / 4 / 12
8,002
727
9,558
9,611
4,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
13
10 / 1 / 8
9,396
854
13,830
7,500
2,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 9 / 1
6,563
597
1,553
10,456
3,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 3
6,902
627
6,416
10,532
3,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
10
3 / 4 / 3
7,948
723
4,454
12,767
10,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
5
6
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
9
1
0.17
W
7
1
8
11
W
Tyr
2
4
12
2
W
Merlin
10
1
8
14
L
1
6
3
0.42
L
Ares
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
12,423
22,816
Taken
33,755
9,445
Mitigated
17,554
6,200
Healing
714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,553
1,084
111
603
10,456
3,325
154
5,917
4,539
10,892
0
W
6,633
4,252
648
648
5,705
1,897
84
1,315
4,390
0
15,585
W
Tyr
9,558
2,047
711
1,298
9,611
4,593
0
3,246
6,365
0
14,302
W
Merlin
13,830
227
180
2,715
7,500
2,955
380
1,482
6,018
43,799
0
L
6,416
1,701
0
0
10,532
3,633
133
3,342
7,190
0
19,926
L
Ares
4,454
921
0
0
12,767
10,596
101
4,571
8,196
10,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
21,413
92
Minions Killed
59
0
Camps Cleared
0
657,091
Distance Traveled
497,394
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,563
597
20
2
0
158,159
0
W
Loki
8,788
799
17
2
0
236,694
2
W
Tyr
8,002
727
18
2
0
222,837
0
W
Merlin
9,396
854
57
5
0
197,560
0
L
Medusa
6,902
627
32
3
0
165,181
0
L
Ares
7,948
723
7
1
0
174,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role