Player Matchup

Cernunnos
Cernunnos
FONNNNN
Cernunnos
Level 22
God Stats
2W - 1L
1,215 SR
Queue Stats
12W - 9L
1,467 Elo+
Party 1
Anubis
Anubis
Luisote
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,414 Elo+
Party 1
Bellona
Bellona
iDaaanRT
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,019 Elo+
Party 1
Team Averages
Level 18
1,405 SR
1,300 Elo+

VS

Team Averages
Level 32
1,554 SR
1,466 Elo+
Hercules
Hercules
Bedin
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,498 Elo+
Party 2
Rama
Rama
Pagante
Rama
Level 14
God Stats
5W - 6L
1,596 SR
Queue Stats
21W - 26L
1,426 Elo+
Party 2
Ra
Ra
Tchucamaca
Ra
Level 12
God Stats
1W - 1L
1,565 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FONNNNN
Cernunnos
17
5 / 9 / 10
14,910
648
14,879
22,772
9,655
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Luisote
Anubis
20
11 / 6 / 12
17,364
755
30,155
22,089
19,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
iDaaanRT
Bellona
20
8 / 8 / 11
16,107
700
17,142
19,321
14,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bedin
Hercules
18
15 / 6 / 7
16,597
722
19,590
36,787
42,035
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Pagante
Rama
17
3 / 10 / 14
14,575
634
17,453
22,542
5,320
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 9 / 12
14,926
649
15,068
18,142
4,737
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
56
24
Kills
23
23
Deaths
25
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bedin
Hercules
15
6
7
3.08
W
Cernunnos
FONNNNN
Cernunnos
5
9
10
1.11
W
Anubis
Luisote
Anubis
11
6
12
2.83
L
Rama
Pagante
Rama
3
10
14
1
L
5
9
12
1.22
W
Bellona
iDaaanRT
Bellona
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
52,111
64,182
Taken
77,471
43,176
Mitigated
52,092
14,488
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bedin
Hercules
19,590
5,470
0
12,314
36,787
42,035
972
10,187
25,590
0
51,271
W
Cernunnos
FONNNNN
Cernunnos
14,879
8,266
0
4,329
22,772
9,655
829
4,436
18,136
0
84,066
W
Anubis
Luisote
Anubis
30,155
1,538
0
8,298
22,089
19,048
984
4,511
17,378
123,502
0
L
Rama
Pagante
Rama
17,453
14,744
0
3,389
22,542
5,320
1,937
11,320
11,222
0
58,596
L
15,068
750
3,102
4,327
18,142
4,737
518
9,009
9,133
81,398
0
W
Bellona
iDaaanRT
Bellona
17,142
6,938
0
1,861
19,321
14,473
751
6,750
12,421
0
50,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
46,098
278
Minions Killed
214
0
Camps Cleared
0
1,099,729
Distance Traveled
1,065,195
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,597
722
49
2
0
374,004
4
W
Cernunnos
14,910
648
83
4
0
330,911
0
W
Anubis
17,364
755
154
7
0
352,503
5
L
Rama
14,575
634
76
3
0
326,999
2
L
Ra
14,926
649
89
4
0
364,192
4
W
Bellona
16,107
700
41
2
0
416,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role