Player Matchup

Chernobog
Chernobog
BillyBadAss9008
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 1
Ravana
Ravana
Hagermeister0192
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Solo
Ares
Ares
RareRare
Ares
Level 29
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
SatherMania
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 42L
1,460 Elo+
Solo
Horus
Horus
ThePatienless
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,469 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,514 Elo+

VS

Team Averages
Level 104
1,637 SR
1,609 Elo+
Merlin
Merlin
MalsoSoft
Merlin
Level 29
God Stats
4W - 1L
1,690 SR
Queue Stats
210W - 125L
1,678 Elo+
Party 2
Jormungandr
Jormungandr
RiCeHAT MaN
Jormungandr
Level 160
God Stats
12W - 11L
1,508 SR
Queue Stats
1,126W - 1,008L
1,667 Elo+
Party 2
Ra
Ra
UnoWhi
Ra
Level 144
God Stats
3W - 1L
1,743 SR
Queue Stats
132W - 137L
1,562 Elo+
Party 2
The Morrigan
The Morrigan
Wildhotshot34
The Morrigan
Level 160
God Stats
9W - 11L
1,583 SR
Queue Stats
501W - 447L
1,663 Elo+
Party 2
Kuzenbo
Kuzenbo
xxCriticall
Kuzenbo
Level 27
God Stats
2W - 0L
1,662 SR
Queue Stats
30W - 31L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BillyBadAss9008
Chernobog
20
5 / 7 / 15
15,740
605
25,581
29,123
20,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 13 / 11
13,642
525
7,954
23,017
12,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
20
3 / 7 / 18
15,679
603
26,648
32,134
46,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
SatherMania
Cthulhu
20
16 / 4 / 13
18,956
729
45,735
37,888
62,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 8 / 17
14,605
562
6,944
38,285
34,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MalsoSoft
Merlin
20
6 / 6 / 28
16,764
645
33,827
29,219
13,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
RiCeHAT MaN
Jormungandr
20
13 / 4 / 24
18,077
695
37,260
31,418
40,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
20
7 / 6 / 19
15,898
611
23,873
21,254
10,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Wildhotshot34
The Morrigan
20
11 / 6 / 20
17,607
677
25,409
25,160
14,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
xxCriticall
Kuzenbo
20
2 / 9 / 25
15,913
612
17,099
30,313
47,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
155
31
Kills
39
39
Deaths
31
74
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BillyBadAss9008
Chernobog
5
7
15
1.79
L
4
13
11
0.73
W
Merlin
MalsoSoft
Merlin
6
6
28
3.33
L
Ares
3
7
18
1.71
W
Jormungandr
RiCeHAT MaN
Jormungandr
13
4
24
6.25
L
Cthulhu
SatherMania
Cthulhu
16
4
13
5.63
L
3
8
17
1.44
W
Ra
7
6
19
2.75
W
The Morrigan
Wildhotshot34
The Morrigan
11
6
20
3.5
W
Kuzenbo
xxCriticall
Kuzenbo
2
9
25
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,862
Damage
137,468
160,447
Taken
137,364
175,955
Mitigated
126,631
59,186
Healing
55,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BillyBadAss9008
Chernobog
25,581
14,963
2,441
10,059
29,123
20,783
1,337
26,574
2,324
0
73,876
L
7,954
1,503
1,705
1,973
23,017
12,029
1,392
21,286
1,631
0
27,921
W
Merlin
MalsoSoft
Merlin
33,827
3,730
1,936
5,263
29,219
13,140
2,582
17,635
11,284
69,972
0
L
Ares
26,648
370
3,599
3,281
32,134
46,234
204
25,199
6,660
42,986
0
W
Jormungandr
RiCeHAT MaN
Jormungandr
37,260
6,211
4,982
6,036
31,418
40,995
1,595
12,457
18,561
68,775
0
L
Cthulhu
SatherMania
Cthulhu
45,735
957
6,696
11,121
37,888
62,601
294
30,513
6,845
119,085
0
L
6,944
2,154
8,739
9,572
38,285
34,308
328
31,800
6,285
0
22,158
W
Ra
23,873
1,608
17,142
5,558
21,254
10,374
464
11,757
9,297
46,562
0
W
The Morrigan
Wildhotshot34
The Morrigan
25,409
1,961
3,954
5,522
25,160
14,261
1,989
13,416
11,569
59,497
0
W
Kuzenbo
xxCriticall
Kuzenbo
17,099
5,316
1,646
3,057
30,313
47,861
824
15,849
14,270
33,928
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,622
Gold Earned
84,259
292
Minions Killed
251
0
Camps Cleared
0
2,142,037
Distance Traveled
2,057,349
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
15,740
605
95
4
0
364,947
2
L
Ravana
13,642
525
35
1
0
380,139
0
W
Merlin
16,764
645
55
2
0
403,351
0
L
Ares
15,679
603
19
1
0
486,138
0
W
Jormungandr
18,077
695
60
2
0
417,146
1
L
Cthulhu
18,956
729
110
4
0
490,276
2
L
Horus
14,605
562
33
1
0
420,537
0
W
Ra
15,898
611
40
2
0
392,265
0
W
The Morrigan
17,607
677
70
3
0
428,646
1
W
Kuzenbo
15,913
612
26
1
0
415,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role