Player Matchup

Horus
Horus
KijZ4
Horus
Level 18
God Stats
15W - 10L
1,735 SR
Queue Stats
245W - 233L
1,256 Elo+
Solo
Fenrir
Fenrir
Lionel_S10
Fenrir
Level 22
God Stats
16W - 11L
1,485 SR
Queue Stats
42W - 31L
1,153 Elo+
Solo
Cthulhu
Cthulhu
Maty-BlacK-O
Cthulhu
Level 18
God Stats
7W - 4L
1,437 SR
Queue Stats
18W - 12L
1,047 Elo+
Solo
Anubis
Anubis
OmEgA-_-SCoRpi0N
Anubis
Level 25
God Stats
66W - 33L
1,667 SR
Queue Stats
280W - 268L
1,515 Elo+
Solo
Odin
Odin
SergeantPrimus
Odin
Level 21
God Stats
7W - 3L
1,793 SR
Queue Stats
23W - 32L
1,066 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,208 Elo+

VS

Team Averages
Level 20
1,301 SR
1,100 Elo+
Fenrir
Fenrir
Cryothemial
Fenrir
Level 22
God Stats
30W - 48L
1,306 SR
Queue Stats
427W - 405L
1,116 Elo+
Solo
Ullr
Ullr
Draggonking
Ullr
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
88W - 70L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Masa_Jowns
Kukulkan
Level 15
God Stats
2W - 3L
1,311 SR
Queue Stats
422W - 408L
1,123 Elo+
Solo
Poseidon
Poseidon
boomer_remover23
Poseidon
Level 15
God Stats
0W - 7L
1,004 SR
Queue Stats
9W - 27L
966 Elo+
Solo
Medusa
Medusa
lucadisss
Medusa
Level 29
God Stats
10W - 11L
1,385 SR
Queue Stats
23W - 27L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KijZ4
Horus
19
1 / 5 / 11
14,086
470
5,941
30,756
22,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Lionel_S10
Fenrir
19
8 / 5 / 7
14,233
474
7,695
19,123
8,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Maty-BlacK-O
Cthulhu
20
11 / 5 / 10
15,269
509
18,560
19,793
8,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 2 / 4
17,198
573
24,320
20,792
9,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 7 / 12
14,121
471
9,998
20,762
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 11 / 3
13,353
445
13,500
25,527
13,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 13 / 6
12,615
421
12,171
25,135
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Masa_Jowns
Kukulkan
20
7 / 6 / 5
15,933
531
21,014
18,204
6,197
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

5
0 / 1 / 1
8,166
272
0
873
9
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Medusa
lucadisss
Medusa
20
6 / 8 / 5
14,360
479
14,120
19,950
5,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
37
Kills
22
24
Deaths
39
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
11
3
0.68
L
3
13
6
0.46
W
Horus
KijZ4
Horus
1
5
11
1.3
W
Fenrir
Lionel_S10
Fenrir
8
5
7
2.3
L
Kukulkan
Masa_Jowns
Kukulkan
7
6
5
1.58
W
Cthulhu
Maty-BlacK-O
Cthulhu
11
5
10
3.2
W
14
2
4
8
W
3
7
12
1.29
L
0
1
1
0.5
L
Medusa
lucadisss
Medusa
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,514
Damage
60,805
111,226
Taken
89,689
56,895
Mitigated
32,982
43,036
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,500
3,384
0
3,435
25,527
13,068
94
11,944
13,533
0
76,983
L
12,171
4,190
0
1,563
25,135
7,945
4,410
12,280
12,805
0
81,460
W
Horus
KijZ4
Horus
5,941
3,596
3,898
11,586
30,756
22,102
1,734
9,342
21,414
0
71,159
W
Fenrir
Lionel_S10
Fenrir
7,695
1,564
856
3,516
19,123
8,709
1,461
5,129
12,187
259
48,593
L
Kukulkan
Masa_Jowns
Kukulkan
21,014
4,033
303
1,632
18,204
6,197
950
8,856
9,223
99,506
0
W
Cthulhu
Maty-BlacK-O
Cthulhu
18,560
1,218
1,432
5,069
19,793
8,427
2,124
4,460
15,333
85,900
0
W
24,320
16
1,086
11,527
20,792
9,728
2,578
6,635
12,657
120,271
0
W
9,998
1,173
2,132
1,934
20,762
7,929
3,033
5,652
14,967
0
86,468
L
0
0
0
0
873
9
0
0
873
392
0
L
Medusa
lucadisss
Medusa
14,120
5,387
735
3,974
19,950
5,763
1,881
11,255
8,595
0
78,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,907
Gold Earned
64,427
534
Minions Killed
510
0
Camps Cleared
0
2,562,040
Distance Traveled
1,979,688
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,353
445
89
3
0
524,760
1
L
Ullr
12,615
421
123
4
0
460,717
1
W
Horus
14,086
470
95
3
0
470,758
4
W
Fenrir
14,233
474
64
2
0
513,405
5
L
Kukulkan
15,933
531
159
5
0
477,806
4
W
Cthulhu
15,269
509
106
4
0
572,974
1
W
Anubis
17,198
573
160
5
0
467,348
2
W
Odin
14,121
471
109
4
0
537,555
5
L
Poseidon
8,166
272
0
0
0
24,102
0
L
Medusa
14,360
479
139
5
0
492,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role