Player Matchup

Artemis
Artemis
El_Chapo_114
Artemis
Level 88
God Stats
34W - 21L
1,563 SR
Queue Stats
568W - 500L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
L_A_KILLA_24
Kuzenbo
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
413W - 385L
1,430 Elo+
Party 2
Discordia
Discordia
SNAKE--EYES23
Discordia
Level 63
God Stats
24W - 9L
1,266 SR
Queue Stats
365W - 306L
1,518 Elo+
Party 2
Team Averages
Level 73
1,443 SR
1,471 Elo+

VS

Team Averages
Level 74
1,413 SR
1,429 Elo+
Merlin
Merlin
PaintOnLock
Merlin
Level 63
God Stats
24W - 17L
1,418 SR
Queue Stats
159W - 136L
1,432 Elo+
Party 1
Bakasura
Bakasura
Verixs
Bakasura
Level 37
God Stats
0W - 3L
1,274 SR
Queue Stats
10W - 8L
1,377 Elo+
Party 1
Erlang Shen
Erlang Shen
btcagle12
Erlang Shen
Level 121
God Stats
11W - 13L
1,547 SR
Queue Stats
68W - 81L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
El_Chapo_114
Artemis
20
6 / 9 / 7
16,281
678
25,429
23,369
8,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
L_A_KILLA_24
Kuzenbo
20
4 / 5 / 10
15,879
662
10,230
21,616
28,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
SNAKE--EYES23
Discordia
19
9 / 6 / 3
16,654
694
28,882
18,700
6,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 6 / 5
16,940
706
31,280
21,652
7,846
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Verixs
Bakasura
18
4 / 7 / 14
15,201
633
10,548
24,924
20,950
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
btcagle12
Erlang Shen
18
4 / 6 / 12
14,811
617
12,490
28,804
30,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
19
Kills
20
20
Deaths
19
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
El_Chapo_114
Artemis
6
9
7
1.06
W
Kuzenbo
L_A_KILLA_24
Kuzenbo
4
5
10
1.8
L
Merlin
12
6
5
2.42
W
Discordia
SNAKE--EYES23
Discordia
9
6
3
1.75
L
Bakasura
Verixs
Bakasura
4
7
14
1.57
L
Erlang Shen
btcagle12
Erlang Shen
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
54,318
63,685
Taken
75,380
43,902
Mitigated
58,959
16,999
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
El_Chapo_114
Artemis
25,429
16,678
342
8,139
23,369
8,751
2,368
10,920
11,472
0
110,255
W
Kuzenbo
L_A_KILLA_24
Kuzenbo
10,230
3,374
1,997
1,461
21,616
28,782
632
8,823
11,809
37,737
0
L
Merlin
31,280
1,140
0
275
21,652
7,846
0
14,005
7,647
124,356
0
W
Discordia
SNAKE--EYES23
Discordia
28,882
1,781
743
4,317
18,700
6,369
434
11,537
6,618
94,611
0
L
Bakasura
Verixs
Bakasura
10,548
7,009
0
5,684
24,924
20,950
0
11,939
12,985
0
40,279
L
Erlang Shen
btcagle12
Erlang Shen
12,490
5,228
0
12,655
28,804
30,163
1,315
13,474
15,330
0
52,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
46,952
273
Minions Killed
285
0
Camps Cleared
0
1,201,145
Distance Traveled
1,238,698
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,281
678
137
6
0
357,558
4
W
Kuzenbo
15,879
662
46
2
0
465,849
2
L
Merlin
16,940
706
156
7
0
389,900
11
W
Discordia
16,654
694
90
4
0
377,738
1
L
Bakasura
15,201
633
62
3
0
449,374
4
L
Erlang Shen
14,811
617
67
3
0
399,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role