Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CommieNut
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,322 SR
Queue Stats
94W - 84L
1,504 Elo+
Party 2
Discordia
Discordia
Felicity94
Discordia
Level 128
God Stats
8W - 2L
1,566 SR
Queue Stats
42W - 25L
1,642 Elo+
Party 2
Tyr
Tyr
MiSteRMonStR
Tyr
Level 35
God Stats
3W - 4L
1,583 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 2
Team Averages
Level 63
1,491 SR
1,529 Elo+

VS

Team Averages
Level 21
1,632 SR
1,472 Elo+
Ah Puch
Ah Puch
KipHackmen
Ah Puch
Level 27
God Stats
26W - 14L
1,688 SR
Queue Stats
135W - 90L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
PastaWoods
Cthulhu
Level 4
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 1L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
SorryBlob
Heimdallr
Level 31
God Stats
32W - 29L
1,494 SR
Queue Stats
163W - 167L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CommieNut
Ah Muzen Cab
20
11 / 5 / 7
19,271
622
24,831
29,581
13,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Felicity94
Discordia
20
8 / 7 / 11
19,808
639
44,530
27,082
11,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 5 / 14
18,264
589
13,669
34,040
43,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KipHackmen
Ah Puch
20
7 / 3 / 6
19,345
624
30,556
22,785
9,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PastaWoods
Cthulhu
20
2 / 9 / 8
18,071
583
14,416
29,771
30,329
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SorryBlob
Heimdallr
20
8 / 11 / 6
19,840
640
26,184
39,588
21,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
23
Kills
17
17
Deaths
23
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CommieNut
Ah Muzen Cab
11
5
7
2.9
L
Discordia
Felicity94
Discordia
8
7
11
1.93
W
Ah Puch
KipHackmen
Ah Puch
7
3
6
3.33
L
4
5
14
2.2
W
Cthulhu
PastaWoods
Cthulhu
2
9
8
0.67
W
Heimdallr
SorryBlob
Heimdallr
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,030
Damage
71,156
90,703
Taken
92,144
67,333
Mitigated
61,596
28,682
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CommieNut
Ah Muzen Cab
24,831
7,955
0
6,154
29,581
13,012
1,994
15,532
14,049
0
81,433
L
Discordia
Felicity94
Discordia
44,530
1,125
248
10,288
27,082
11,302
694
12,830
14,252
183,842
0
W
Ah Puch
KipHackmen
Ah Puch
30,556
1,571
1,890
3,546
22,785
9,456
1,617
14,573
8,162
125,181
0
L
13,669
1,794
0
11,992
34,040
43,019
665
17,165
16,875
0
56,065
W
Cthulhu
PastaWoods
Cthulhu
14,416
398
672
2,209
29,771
30,329
0
10,702
18,879
42,650
0
W
Heimdallr
SorryBlob
Heimdallr
26,184
16,154
0
12,792
39,588
21,811
1,450
19,339
20,074
0
129,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,343
Gold Earned
57,256
350
Minions Killed
341
0
Camps Cleared
0
1,873,160
Distance Traveled
1,441,016
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
19,271
622
73
2
0
629,493
2
L
Discordia
19,808
639
241
8
0
607,418
7
W
Ah Puch
19,345
624
160
5
0
517,273
0
L
Tyr
18,264
589
36
1
0
636,249
3
W
Cthulhu
18,071
583
52
2
0
445,050
0
W
Heimdallr
19,840
640
129
4
0
478,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role