Player Matchup

Cerberus
Cerberus
FlourishRose
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
PrevailedYT
Cthulhu
Level 7
God Stats
6W - 3L
1,227 SR
Queue Stats
32W - 26L
1,090 Elo+
Party 1
Ra
Ra
WAG_Scoob
Ra
Level 87
God Stats
9W - 8L
1,775 SR
Queue Stats
100W - 99L
1,423 Elo+
Party 1
Team Averages
Level 36
1,501 SR
1,264 Elo+

VS

Team Averages
Level 27
1,421 SR
1,188 Elo+
Nemesis
Nemesis
DMC_Rivera
Nemesis
Level 27
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 6L
1,154 Elo+
Solo
Sylvanus
Sylvanus
XxBig-ChilliNgxX
Sylvanus
Level 27
God Stats
5W - 5L
1,477 SR
Queue Stats
34W - 51L
1,229 Elo+
Solo
Kukulkan
Kukulkan
zeek74086
Kukulkan
Level 27
God Stats
2W - 3L
1,445 SR
Queue Stats
35W - 40L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlourishRose
Cerberus
10
1 / 1 / 7
7,102
710
6,232
6,702
2,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
PrevailedYT
Cthulhu
9
2 / 0 / 3
6,785
679
3,659
7,687
3,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 3
8,432
843
11,875
7,826
2,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DMC_Rivera
Nemesis
9
0 / 1 / 2
6,275
628
3,544
8,177
2,814
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 5 / 0
6,887
689
4,204
12,337
6,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
zeek74086
Kukulkan
10
1 / 2 / 1
6,687
669
9,364
6,419
2,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DMC_Rivera
Nemesis
0
1
2
1
W
Cerberus
FlourishRose
Cerberus
1
1
7
4.5
W
Cthulhu
PrevailedYT
Cthulhu
2
0
3
3.5
W
5
1
3
6.5
L
1
5
0
0.2
L
Kukulkan
zeek74086
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
17,112
22,215
Taken
26,933
9,113
Mitigated
11,436
10,730
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DMC_Rivera
Nemesis
3,544
1,740
171
1,383
8,177
2,814
0
6,804
1,373
0
16,845
W
Cerberus
FlourishRose
Cerberus
6,232
286
0
2,272
6,702
2,732
524
3,848
2,854
19,661
0
W
Cthulhu
PrevailedYT
Cthulhu
3,659
123
538
1,128
7,687
3,614
0
5,444
2,243
8,206
0
W
11,875
1,240
2,178
4,614
7,826
2,767
136
4,310
3,516
50,947
0
L
4,204
858
1,492
2,233
12,337
6,291
0
9,488
2,849
13,429
0
L
Kukulkan
zeek74086
Kukulkan
9,364
1,223
0
0
6,419
2,331
0
5,563
856
37,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
19,849
148
Minions Killed
112
0
Camps Cleared
0
520,082
Distance Traveled
513,779
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,275
628
21
2
0
182,714
0
W
Cerberus
7,102
710
41
4
0
172,613
0
W
Cthulhu
6,785
679
3
0
0
160,086
2
W
Ra
8,432
843
104
10
0
187,383
4
L
Sylvanus
6,887
689
15
2
0
164,110
2
L
Kukulkan
6,687
669
76
8
0
166,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role