Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GU_Luis-G-3nri
Hel
Level 16
God Stats
0W - 5L
1,452 SR
Queue Stats
1W - 12L
1,004 Elo+
Party 2
Fenrir
Fenrir
OG_ghost_jack_PR
Fenrir
Level 13
God Stats
0W - 6L
1,330 SR
Queue Stats
1W - 10L
1,004 Elo+
Party 2
Team Averages
Level 13
1,427 SR
1,169 Elo+

VS

Team Averages
Level 36
1,484 SR
1,067 Elo+
Scylla
Scylla
ArCaDiuM12
Scylla
Level 13
God Stats
35W - 29L
1,351 SR
Queue Stats
268W - 294L
915 Elo+
Solo
Kukulkan
Kukulkan
RedTonks666
Kukulkan
Level 68
God Stats
17W - 8L
1,543 SR
Queue Stats
131W - 237L
1,152 Elo+
Party 1
Arachne
Arachne
xbecahx
Arachne
Level 28
God Stats
18W - 11L
1,559 SR
Queue Stats
25W - 34L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 1 / 2
9,375
586
4,396
15,327
10,284
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 7 / 4
9,733
608
2,582
12,931
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 6 / 1
9,776
611
5,528
15,305
5,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArCaDiuM12
Scylla
14
6 / 5 / 7
10,998
687
12,390
8,538
2,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
RedTonks666
Kukulkan
16
2 / 0 / 9
10,983
686
17,376
3,825
1,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
xbecahx
Arachne
14
6 / 0 / 2
11,539
721
7,577
9,872
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
2
2
W
Scylla
ArCaDiuM12
Scylla
6
5
7
1.9
L
1
7
4
0.43
L
3
6
1
0.58
W
Kukulkan
RedTonks666
Kukulkan
2
0
9
6.5
W
Arachne
xbecahx
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,506
Damage
37,343
43,563
Taken
22,235
19,631
Mitigated
7,959
11,450
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,396
369
2,540
1,467
15,327
10,284
0
10,340
4,987
40,060
389
W
Scylla
ArCaDiuM12
Scylla
12,390
502
0
1,074
8,538
2,805
541
2,531
6,007
34,269
0
L
2,582
461
4,488
2,443
12,931
3,976
0
7,998
4,933
19,847
0
L
5,528
1,502
0
512
15,305
5,371
0
11,428
3,877
0
12,890
W
Kukulkan
RedTonks666
Kukulkan
17,376
1,046
0
714
3,825
1,527
1,212
1,468
2,357
63,729
0
W
Arachne
xbecahx
Arachne
7,577
6,319
0
5,889
9,872
3,627
217
3,211
6,661
0
79,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
33,520
112
Minions Killed
223
0
Camps Cleared
0
696,366
Distance Traveled
853,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,375
586
59
4
0
244,044
0
W
Scylla
10,998
687
44
3
0
272,804
0
L
Hel
9,733
608
32
2
0
202,192
0
L
Fenrir
9,776
611
21
1
0
250,130
0
W
Kukulkan
10,983
686
95
6
0
288,288
1
W
Arachne
11,539
721
84
5
0
292,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role