Player Matchup

Discordia
Discordia
GoldenPrestigeX
Discordia
Level 43
God Stats
5W - 4L
1,587 SR
Queue Stats
35W - 44L
1,283 Elo+
Party 2
Mercury
Mercury
SlashedFire823
Mercury
Level 45
God Stats
4W - 1L
1,665 SR
Queue Stats
35W - 44L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
xDasMorderX
Cthulhu
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 43L
1,286 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,284 Elo+

VS

Team Averages
Level 60
1,392 SR
1,263 Elo+
Odin
Odin
Fr0stW1zard
Odin
Level 42
God Stats
2W - 1L
1,499 SR
Queue Stats
20W - 29L
1,259 Elo+
Party 1
Ganesha
Ganesha
HelioIceman
Ganesha
Level 101
God Stats
0W - 3L
1,273 SR
Queue Stats
3W - 10L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
SPITtake98
Baron Samedi
Level 38
God Stats
7W - 8L
1,404 SR
Queue Stats
24W - 38L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoldenPrestigeX
Discordia
15
12 / 0 / 6
10,995
916
16,893
5,350
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 8 / 9
9,226
769
5,441
9,310
3,037
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
xDasMorderX
Cthulhu
11
2 / 3 / 14
9,176
765
7,287
12,635
11,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 3
8,543
712
6,060
10,144
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
HelioIceman
Ganesha
11
0 / 5 / 8
8,540
712
2,672
14,795
8,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SPITtake98
Baron Samedi
11
5 / 7 / 4
8,510
709
5,455
10,806
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
11
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Discordia
GoldenPrestigeX
Discordia
12
0
6
15
L
Ganesha
HelioIceman
Ganesha
0
5
8
0.8
L
Baron Samedi
SPITtake98
Baron Samedi
5
7
4
1
W
4
8
9
1.06
W
Cthulhu
xDasMorderX
Cthulhu
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
14,187
27,295
Taken
35,745
16,819
Mitigated
16,353
4,436
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,060
2,012
295
1,387
10,144
3,892
0
7,865
2,279
0
13,728
W
Discordia
GoldenPrestigeX
Discordia
16,893
1,737
282
547
5,350
1,909
527
1,574
3,776
43,356
0
L
Ganesha
HelioIceman
Ganesha
2,672
480
111
2,845
14,795
8,369
0
8,433
6,362
24,258
0
L
Baron Samedi
SPITtake98
Baron Samedi
5,455
668
1,508
2,266
10,806
4,092
22
7,958
2,848
25,300
0
W
5,441
2,638
0
931
9,310
3,037
500
3,118
6,192
0
24,819
W
Cthulhu
xDasMorderX
Cthulhu
7,287
538
282
2,394
12,635
11,873
216
3,978
8,657
24,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
25,593
114
Minions Killed
106
0
Camps Cleared
0
669,373
Distance Traveled
587,453
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,543
712
45
4
0
232,680
2
W
Discordia
10,995
916
60
5
0
213,588
1
L
Ganesha
8,540
712
17
1
0
175,268
1
L
Baron Samedi
8,510
709
44
4
0
179,505
2
W
Mercury
9,226
769
24
2
0
247,537
0
W
Cthulhu
9,176
765
30
3
0
208,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role