Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DANE_787
Ra
Level 155
God Stats
1W - 1L
1,640 SR
Queue Stats
73W - 72L
1,469 Elo+
Party 1
Ymir
Ymir
derek_1072_PR
Ymir
Level 138
God Stats
0W - 3L
1,657 SR
Queue Stats
76W - 74L
1,478 Elo+
Party 1
Ullr
Ullr
nurarhyrion
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
steveroxz310
Janus
Level 145
God Stats
4W - 3L
1,663 SR
Queue Stats
315W - 318L
1,570 Elo+
Solo
Team Averages
Level 143
1,592 SR
1,504 Elo+

VS

Team Averages
Level 111
1,517 SR
1,558 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GBURNER840
Cernunnos
Level 134
God Stats
3W - 3L
1,433 SR
Queue Stats
305W - 279L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
Kielbasador
Erlang Shen
Level 85
God Stats
2W - 1L
1,701 SR
Queue Stats
50W - 40L
1,552 Elo+
Solo
Zeus
Zeus
SK EcIipse
Zeus
Level 106
God Stats
15W - 9L
1,622 SR
Queue Stats
488W - 459L
1,522 Elo+
Party 2
Hel
Hel
gavito11
Hel
Level 127
God Stats
2W - 2L
1,329 SR
Queue Stats
97W - 88L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 7 / 5
7,889
789
6,430
15,666
5,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 7
8,407
841
12,634
9,671
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 9 / 3
7,370
737
6,958
21,383
19,146
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 5
7,518
752
6,612
13,524
5,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 6 / 2
7,177
718
7,900
9,755
3,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 1 / 24
9,758
976
7,631
17,687
14,225
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
GBURNER840
Cernunnos
15
6 / 3 / 19
9,400
940
16,071
13,172
5,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Kielbasador
Erlang Shen
15
3 / 2 / 22
8,841
884
10,576
11,239
12,165
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
16 / 4 / 12
11,175
1,118
24,496
8,655
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 24
9,145
915
7,826
9,517
4,696
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
132
10
Kills
31
31
Deaths
10
22
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
5
0.79
W
Cerberus
 
Cerberus
4
1
24
16
L
2
2
7
2.75
W
Cernunnos
GBURNER840
Cernunnos
6
3
19
5.17
W
Erlang Shen
Kielbasador
Erlang Shen
3
2
22
7
W
16
4
12
5.5
L
2
9
3
0.39
W
2
0
24
14
L
2
7
5
0.64
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,534
Damage
66,600
69,999
Taken
60,270
38,329
Mitigated
40,420
22,437
Healing
40,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,430
1,045
1,233
2,845
15,666
5,408
0
9,495
6,171
0
7,424
W
Cerberus
 
Cerberus
7,631
248
260
3,267
17,687
14,225
376
8,020
9,667
14,794
0
L
12,634
1,517
5,183
4,052
9,671
4,415
0
3,986
5,685
36,415
0
W
Cernunnos
GBURNER840
Cernunnos
16,071
8,879
1,759
3,127
13,172
5,823
1,884
5,264
7,908
0
27,474
W
Erlang Shen
Kielbasador
Erlang Shen
10,576
3,290
500
1,672
11,239
12,165
712
6,299
4,940
0
15,162
W
24,496
731
1,534
506
8,655
3,511
963
3,001
5,654
41,207
0
L
6,958
424
1,225
3,016
21,383
19,146
0
13,054
8,329
8,056
0
W
7,826
625
19,706
7,979
9,517
4,696
1,199
4,908
4,609
24,517
0
L
6,612
2,004
489
2,214
13,524
5,634
0
7,894
5,630
0
11,515
L
7,900
542
1,305
875
9,755
3,726
0
5,524
4,231
15,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
48,319
87
Minions Killed
120
0
Camps Cleared
0
916,819
Distance Traveled
1,050,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,889
789
5
1
0
191,405
0
W
Cerberus
9,758
976
27
3
0
215,722
0
L
Ra
8,407
841
55
6
0
204,328
0
W
Cernunnos
9,400
940
21
2
0
198,307
0
W
Erlang Shen
8,841
884
6
1
0
214,248
0
W
Zeus
11,175
1,118
36
4
0
191,543
0
L
Ymir
7,370
737
1
0
0
161,481
1
W
Hel
9,145
915
30
3
0
231,096
0
L
Ullr
7,518
752
11
1
0
177,659
0
L
Janus
7,177
718
15
2
0
181,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role