Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ShadowKay2303
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,448 Elo+
Party 2
Fafnir
Fafnir
l_Goen_l
Fafnir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 50L
1,497 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,482 Elo+

VS

Team Averages
Level 59
1,582 SR
1,461 Elo+
Jormungandr
Jormungandr
Frank_VI_Belmont
Jormungandr
Level 28
God Stats
34W - 24L
1,578 SR
Queue Stats
58W - 51L
1,526 Elo+
Party 1
Ra
Ra
SHEESH 038613
Ra
Level 28
God Stats
6W - 4L
1,703 SR
Queue Stats
10W - 10L
1,301 Elo+
Solo
Heimdallr
Heimdallr
Skhelios
Heimdallr
Level 121
God Stats
19W - 32L
1,465 SR
Queue Stats
193W - 166L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
9 / 2 / 5
11,130
795
14,880
10,433
8,221
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ShadowKay2303
Kukulkan
14
4 / 2 / 8
10,058
718
9,836
5,075
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
l_Goen_l
Fafnir
12
1 / 4 / 11
9,458
676
5,100
9,355
6,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frank_VI_Belmont
Jormungandr
12
1 / 5 / 7
9,196
657
4,367
13,280
12,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 4 / 4
8,535
610
3,081
8,257
2,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Skhelios
Heimdallr
14
6 / 5 / 2
10,522
752
9,518
14,601
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
8
8
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
2
5
5.75
L
Jormungandr
Frank_VI_Belmont
Jormungandr
1
5
7
0.9
L
1
4
4
0.75
W
Kukulkan
ShadowKay2303
Kukulkan
4
2
8
4
L
Heimdallr
Skhelios
Heimdallr
6
5
2
1.4
W
Fafnir
l_Goen_l
Fafnir
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
16,966
24,863
Taken
36,138
16,188
Mitigated
19,096
3,559
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,880
1,043
219
0
10,433
8,221
874
2,798
7,414
47,022
0
L
Jormungandr
Frank_VI_Belmont
Jormungandr
4,367
884
633
1,891
13,280
12,463
153
11,256
2,024
11,675
0
L
3,081
200
2,460
2,430
8,257
2,517
0
6,890
1,367
25,210
0
W
Kukulkan
ShadowKay2303
Kukulkan
9,836
848
0
939
5,075
1,890
1,143
1,021
4,003
37,306
0
L
Heimdallr
Skhelios
Heimdallr
9,518
3,530
0
2,854
14,601
4,116
203
11,690
2,911
0
44,381
W
Fafnir
l_Goen_l
Fafnir
5,100
825
0
2,401
9,355
6,077
902
3,252
5,978
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
28,253
147
Minions Killed
130
0
Camps Cleared
0
801,800
Distance Traveled
655,406
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,130
795
57
4
0
295,169
0
L
Jormungandr
9,196
657
18
1
0
228,876
0
L
Ra
8,535
610
43
3
0
196,269
0
W
Kukulkan
10,058
718
73
5
0
281,512
0
L
Heimdallr
10,522
752
69
5
0
230,261
1
W
Fafnir
9,458
676
17
1
0
225,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role