Player Matchup

King Arthur
King Arthur
CripplingDepres
King Arthur
Level 45
God Stats
0W - 1L
1,533 SR
Queue Stats
15W - 24L
1,474 Elo+
Party 2
Khepri
Khepri
iiNazeub
Khepri
Level 43
God Stats
7W - 1L
1,688 SR
Queue Stats
54W - 31L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
iiRedCrasher
Jing Wei
Level 68
God Stats
0W - 2L
1,351 SR
Queue Stats
19W - 13L
1,677 Elo+
Party 2
Team Averages
Level 52
1,524 SR
1,575 Elo+

VS

Team Averages
Level 84
1,544 SR
1,544 Elo+
Chang'e
Chang'e
CoffeExpress
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,582 Elo+
Party 1
Apollo
Apollo
Lil_Hellhound
Apollo
Level 107
God Stats
3W - 2L
1,608 SR
Queue Stats
15W - 10L
1,604 Elo+
Party 1
Yemoja
Yemoja
WarisReal
Yemoja
Level 98
God Stats
49W - 62L
1,524 SR
Queue Stats
388W - 463L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CripplingDepres
King Arthur
19
10 / 4 / 8
17,509
625
21,421
33,225
51,871
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
iiNazeub
Khepri
19
3 / 1 / 15
17,271
617
15,796
35,215
69,182
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
iiRedCrasher
Jing Wei
18
5 / 10 / 10
16,284
582
19,684
23,239
11,676
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoffeExpress
Chang'e
19
2 / 9 / 7
15,808
565
12,721
25,453
11,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 5 / 4
19,220
686
41,952
29,000
14,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
WarisReal
Yemoja
20
1 / 4 / 11
17,617
629
21,490
22,187
19,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
18
Kills
14
15
Deaths
18
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CoffeExpress
Chang'e
2
9
7
0.61
L
King Arthur
CripplingDepres
King Arthur
10
4
8
3.5
W
11
5
4
2.6
W
Yemoja
WarisReal
Yemoja
1
4
11
1.63
L
Khepri
iiNazeub
Khepri
3
1
15
10.5
L
Jing Wei
iiRedCrasher
Jing Wei
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
76,163
91,679
Taken
76,640
132,729
Mitigated
45,503
11,171
Healing
30,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CoffeExpress
Chang'e
12,721
1,691
6,161
7,777
25,453
11,327
54
3,123
22,105
78,081
0
L
King Arthur
CripplingDepres
King Arthur
21,421
4,278
0
7,925
33,225
51,871
587
12,712
20,513
0
69,444
W
41,952
26,333
0
3,072
29,000
14,213
2,562
7,165
21,610
0
173,824
W
Yemoja
WarisReal
Yemoja
21,490
2,610
7,778
5,723
22,187
19,963
519
5,606
16,150
54,705
0
L
Khepri
iiNazeub
Khepri
15,796
1,510
609
2,414
35,215
69,182
0
13,141
22,074
55,839
0
L
Jing Wei
iiRedCrasher
Jing Wei
19,684
14,039
0
223
23,239
11,676
2,800
8,777
14,462
0
98,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
52,645
205
Minions Killed
304
0
Camps Cleared
0
1,422,175
Distance Traveled
1,281,961
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,808
565
85
3
0
403,813
2
L
King Arthur
17,509
625
62
2
0
492,559
1
W
Apollo
19,220
686
162
6
0
472,339
4
W
Yemoja
17,617
629
57
2
0
405,809
1
L
Khepri
17,271
617
25
1
0
513,502
2
L
Jing Wei
16,284
582
118
4
0
416,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role