Player Matchup

Neith
Neith
CynicalReality
Neith
Level 117
God Stats
1W - 1L
1,247 SR
Queue Stats
65W - 54L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
RabootKing
Baron Samedi
Level 127
God Stats
3W - 1L
1,519 SR
Queue Stats
174W - 163L
1,596 Elo+
Party 2
Nox
Nox
SilverPG
Nox
Level 155
God Stats
3W - 2L
1,351 SR
Queue Stats
139W - 156L
1,531 Elo+
Solo
Team Averages
Level 133
1,372 SR
1,580 Elo+

VS

Team Averages
Level 112
1,396 SR
1,543 Elo+
Anhur
Anhur
Bérserk
Anhur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 71L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
Colomágico
Cabrakan
Level 116
God Stats
1W - 3L
1,187 SR
Queue Stats
12W - 19L
1,539 Elo+
Solo
Chang'e
Chang'e
Demonfkhuntr
Chang'e
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
14,513
660
18,149
14,543
5,497
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
RabootKing
Baron Samedi
16
2 / 7 / 4
13,298
604
10,521
13,897
10,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 2 / 7
15,020
683
11,239
11,597
5,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bérserk
Anhur
19
10 / 6 / 3
14,657
666
13,138
22,051
7,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Colomágico
Cabrakan
15
2 / 5 / 10
13,332
606
7,656
19,521
19,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Demonfkhuntr
Chang'e
17
1 / 1 / 11
12,564
571
7,977
14,740
8,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
13
13
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bérserk
Anhur
10
6
3
1.92
L
Cabrakan
Colomágico
Cabrakan
2
5
10
1.4
W
5
4
5
1.88
L
Chang'e
Demonfkhuntr
Chang'e
1
1
11
6.5
W
Baron Samedi
RabootKing
Baron Samedi
2
7
4
0.57
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
28,771
40,037
Taken
56,312
21,096
Mitigated
34,892
10,574
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bérserk
Anhur
13,138
6,846
0
1,862
22,051
7,206
686
9,475
12,576
0
95,613
L
Cabrakan
Colomágico
Cabrakan
7,656
610
0
626
19,521
19,033
0
7,640
11,881
18,001
489
W
18,149
5,201
0
4,804
14,543
5,497
2,144
4,830
9,713
0
97,636
L
Chang'e
Demonfkhuntr
Chang'e
7,977
718
4,591
6,486
14,740
8,653
207
4,770
9,970
63,294
0
W
Baron Samedi
RabootKing
Baron Samedi
10,521
409
910
3,602
13,897
10,348
396
6,510
7,387
58,836
0
W
11,239
645
0
1,258
11,597
5,251
438
4,322
7,275
87,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
40,553
310
Minions Killed
227
0
Camps Cleared
0
1,083,360
Distance Traveled
1,120,823
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,657
666
142
6
0
348,153
4
L
Cabrakan
13,332
606
20
1
0
350,734
7
W
Neith
14,513
660
142
6
0
398,704
2
L
Chang'e
12,564
571
65
3
0
421,936
2
W
Baron Samedi
13,298
604
56
3
0
309,594
2
W
Nox
15,020
683
112
5
0
375,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role