Player Matchup

Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NARA_Slender
Cthulhu
Level 17
God Stats
2W - 1L
1,473 SR
Queue Stats
4W - 4L
1,265 Elo+
Party 2
Loki
Loki
The_Wolf-shinobi
Loki
Level 11
God Stats
2W - 4L
1,446 SR
Queue Stats
3W - 6L
1,137 Elo+
Party 2
Team Averages
Level 17
1,473 SR
1,301 Elo+

VS

Team Averages
Level 30
1,481 SR
1,162 Elo+
Ra
Ra
FaSe Dauting
Ra
Level 37
God Stats
6W - 3L
1,500 SR
Queue Stats
114W - 127L
1,113 Elo+
Party 1
Scylla
Scylla
FaSe Quick
Scylla
Level 28
God Stats
2W - 3L
1,444 SR
Queue Stats
74W - 76L
1,113 Elo+
Party 1
Cthulhu
Cthulhu
Scike01
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 3 / 7
10,651
666
9,587
12,156
5,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NARA_Slender
Cthulhu
14
2 / 4 / 9
10,111
632
9,659
13,275
9,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 1 / 5
11,720
733
8,622
8,012
2,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,701
606
6,160
11,242
3,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
FaSe Quick
Scylla
13
2 / 2 / 5
9,969
623
8,658
5,104
1,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Scike01
Cthulhu
13
2 / 8 / 6
10,461
654
7,091
15,917
5,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
7
8
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
7
2.83
L
3
6
2
0.67
L
Scylla
FaSe Quick
Scylla
2
2
5
2.25
W
Cthulhu
NARA_Slender
Cthulhu
2
4
9
1.63
L
Cthulhu
Scike01
Cthulhu
2
8
6
0.63
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,868
Damage
21,909
33,443
Taken
32,263
18,459
Mitigated
10,932
7,417
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,587
251
340
4,340
12,156
5,907
613
7,421
4,735
35,070
0
L
6,160
609
770
1,298
11,242
3,640
0
8,039
3,203
25,626
0
L
Scylla
FaSe Quick
Scylla
8,658
204
183
685
5,104
1,631
0
1,810
3,294
30,838
0
W
Cthulhu
NARA_Slender
Cthulhu
9,659
653
1,516
1,221
13,275
9,600
1,331
8,351
4,924
33,904
0
L
Cthulhu
Scike01
Cthulhu
7,091
456
0
1,196
15,917
5,661
0
9,481
6,436
38,599
0
W
8,622
4,136
0
0
8,012
2,952
610
6,204
1,808
0
29,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
30,131
131
Minions Killed
138
0
Camps Cleared
0
877,918
Distance Traveled
765,318
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,651
666
59
4
0
278,050
0
L
Ra
9,701
606
31
2
0
244,960
1
L
Scylla
9,969
623
52
3
0
278,127
1
W
Cthulhu
10,111
632
31
2
0
287,158
4
L
Cthulhu
10,461
654
55
3
0
242,231
2
W
Loki
11,720
733
41
3
0
312,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role